Unreal Engine 5.1 new features

Unreal Engine 5.1 Update: Ready for Virtual Production?

Introduction The initial release of Unreal Engine 5.0 was aimed at game developers. Features such as Nanite, Lumen, MetaSounds and World Partition improve the look and performance of games. However, some of these features did not support in-camera VFX (ICVFX), and other virtual production specific features from 4.27 were not brought over to 5.0. Well,

Building a Personal Cloud Gaming Server

If you talk to any of my friends, they will tell you to not get me started talking about virtualization. I have done everything I can to virtualize every computer function in my home. Everything from my home automation, web server, media server, to the game servers I host for myself and friends.

The Unreal Engine Benchmark Begins

After spending time researching how various industries use Unreal Engine, I’ve begun learning Unreal’s Blueprint system and have the beginnings of the benchmark.

Managing Your Child’s Internet Usage

While the entire world has been in quarantine for the last few months, many of us have had to stay home with our kids out of school. For some, that means we’re working as they’re doing school work, or enjoying some of their free time online.

My Journey into Gaming on Linux

To the folks that know me, it’s no secret that I’m not a fan of Windows 10. Microsoft has made a number of decisions leading towards gathering more data and controlling the overall user experience. So what happens when I decide to install Linux and Steam for gaming?

Surviving the Quarantine

My name is Mark Anthony, named after the Roman general, not the singer. Looking back on the past 2 months of working from home I’ve learned a lot. Working from home has become the new normal for many of us here at Puget Systems.

You Have Questions

Most of my day is spent talking to customers on the phone, over email, and sometimes in person at events or personal visits. I collect feedback about our products and services and take it back to the management at Puget Systems so that we can learn what’s working and what we need to improve.

So about Animal Crossing New Horizons

I might have heard about Animal Crossing in passing, never paying it much heed. A game that has no real ending. You can do whatever you want. Given my limited amount of time, I wanted a beginning, some levels to get through, and an end boss to fight.