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NVIDIA GeForce RTX 40 Series Content Creation Review

NVIDIA GeForce 40 Series vs AMD Radeon 7000 for Content Creation

Posted on February 2, 2023 by Matt Bach

With the RTX 4070 Ti joining the RTX 4080 and 4090, NVIDIA has now completed the launch of the initial trio of their GeForce RTX 40 series of GPUs. How do these cards compare for various content creation workflows versus the previous generation RTX cards, and their competition from AMD?

NVIDIA GeForce RTX 4080 16GB Content Creation Review Featured Image

NVIDIA GeForce RTX 4080 16GB Content Creation Review

Posted on November 15, 2022 by Matt Bach

NVIDIA is continuing their new RTX 40 Series GPUs with the new RTX 4080 16GB. How does this new card perform in the real world, and is it worth considering in your next content creation workstation?

7x NVIDIA RTX 4090 GPU Performance Scaling

1-7x NVIDIA GeForce RTX 4090 GPU Scaling

Posted on November 9, 2022 by Matt Bach

Introduction About a month ago, NVIDIA began rolling out their new RTX 40 series GPUs, starting with the GeForce RTX 4090 24GB. The RTX 4090 is an incredibly powerful GPU, and in our content creation review, it easily blew past anything else on the market. In that same article, we included test results in both

NVIDIA GeForce RTX 4090 24GB Content Creation Review

NVIDIA GeForce RTX 4090 24GB Content Creation Review

Posted on October 12, 2022 by Matt Bach

NVIDIA is beginning to launch their new RTX 40 Series GPUs, starting with the GeForce RTX 4090. NVIDIA touting significantly higher performance versus the previous generation 30 series, but how does this new card perform in the real world, and is it worth considering in your next content creation workstation?

NVIDIA Lite Hash Rate GPU Performance

Posted on October 26, 2021 by William George

In an attempt to make their GeForce line of consumer video cards less appealing to crypto miners, NVIDIA has updated many of their GPUs with “lite hash rate” versions. These are supposed to reduce effectiveness for mining of currencies like Etherium by about 50%, without impacting game performance or other applications, but to be sure of that we put a pair of GeForce RTX 3070 cards – one with LHR and one without – to the test.

Should you upgrade to Windows 11 for Rendering?

Posted on October 8, 2021 by Kelly Shipman

Windows 11 is finally here, however, many popular rendering applications like Redshift and V_ray have not officially offered support for the new OS. So what kind of performance could be expected as of the launch of Windows 11?

GPU Rendering – NVIDIA RTX A6000 Multi-GPU Scaling

Posted on March 26, 2021 by Kelly Shipman

With the launch of Nvidia’s RTX A6000 video card, we look at how well these cards scale in multi-GPU configurations for rendering in Redshift, OctaneRender, and V-Ray.

GPU Rendering – NVIDIA GeForce RTX 3060 Ti Performance

Posted on December 31, 2020 by William George

NVIDIA launched the GeForce RTX 30 Series a few months ago, but new models in this family continue to trickle in. Today we are looking at the RTX 3060 Ti 8GB model and how it performs with regard to rendering in OctaneRender, Redshift, and V-Ray.

PCI-Express 4.0 vs 3.0 Video Card Performance

Posted on November 30, 2020 by William George

PCI-Express has been the standard for connecting video cards and other expansion devices inside of computers for many years now, and several generations of the technology have now passed. With each of those generations, the amount of data that can be transferred over the PCIe connection has increased. How much impact does that have on modern video cards? Is there any benefit to running a PCIe 3.0 card in a 4.0 slot, or loss if using a 4.0 card in a 3.0 slot?

GPU Rendering – NVIDIA GeForce RTX 30 Series Multi-GPU Scaling

Posted on November 16, 2020 by William George

With the initial launches in NVIDIA’s GeForce RTX 30 Series complete, and availability getting better, it is time to look at how well these cards scale in multi-GPU configurations for rendering within Redshift, OctaneRender, and V-Ray.

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