The NVIDIA GeForce RTX 4070 and 4060 Ti (8GB) are the most recent additions to NVIDIAs consumer family of GPUs on their Ada Lovelace Architecture. How do they compare for content creation against their previous generation counterparts?
The NVIDIA RTX 6000 Ada is the latest addition to the NVIDIA’s professional family of GPUs. With cutting-edge hardware and the latest Ada Lovelace architecture and 48GB of VRAM, this GPU should be terrific for a wide range of content creation workflows.
Following the new consumer GPUs, NVIDIA’s new professional video card, the RTX 6000 Ada Generation, is now available. They are often favored for GPU rendering due to their large VRAM and compact design. Just how much more performance do these new GPUs provide compared to the previous generation RTX cards?
With the RTX 4070 Ti joining the RTX 4080 and 4090, NVIDIA has now completed the launch of the initial trio of their GeForce RTX 40 series of GPUs. How do these cards compare for various content creation workflows versus the previous generation RTX cards, and their competition from AMD?
NVIDIA is continuing their new RTX 40 Series GPUs with the new RTX 4080 16GB. How does this new card perform in the real world, and is it worth considering in your next content creation workstation?
Introduction About a month ago, NVIDIA began rolling out their new RTX 40 series GPUs, starting with the GeForce RTX 4090 24GB. The RTX 4090 is an incredibly powerful GPU, and in our content creation review, it easily blew past anything else on the market. In that same article, we included test results in both
NVIDIA is beginning to launch their new RTX 40 Series GPUs, starting with the GeForce RTX 4090. NVIDIA touting significantly higher performance versus the previous generation 30 series, but how does this new card perform in the real world, and is it worth considering in your next content creation workstation?
In an attempt to make their GeForce line of consumer video cards less appealing to crypto miners, NVIDIA has updated many of their GPUs with “lite hash rate” versions. These are supposed to reduce effectiveness for mining of currencies like Etherium by about 50%, without impacting game performance or other applications, but to be sure of that we put a pair of GeForce RTX 3070 cards – one with LHR and one without – to the test.
Windows 11 is finally here, however, many popular rendering applications like Redshift and V_ray have not officially offered support for the new OS. So what kind of performance could be expected as of the launch of Windows 11?
With the launch of Nvidia’s RTX A6000 video card, we look at how well these cards scale in multi-GPU configurations for rendering in Redshift, OctaneRender, and V-Ray.