With the initial launches in NVIDIA’s GeForce RTX 30 Series complete, and availability getting better, it is time to look at how well these cards scale in multi-GPU configurations for rendering within Redshift, OctaneRender, and V-Ray.

With the initial launches in NVIDIA’s GeForce RTX 30 Series complete, and availability getting better, it is time to look at how well these cards scale in multi-GPU configurations for rendering within Redshift, OctaneRender, and V-Ray.
AMD is giving us the first taste of their new Zen 3 microarchitecture in the form of four Ryzen 5000 Series CPUs. This generation is supposed to have dramatically faster per-core performance than previous AMD processors, so what sort of impact does that have on CPU-based rendering engines like Chaos Group’s V-Ray? And how do these new models fare against other AMD and Intel processor families?
NVIDIA’s latest generation of GPUs, the GeForce RTX 30 Series, has steadily rolled out over the course of the last several weeks. With the RTX 3070 launched most recently, how do all three models compare – both to each other, and to the previous GeForce and Titan cards? In this article we take a look at how they all stack up in Chaos Group’s V-Ray & V-Ray Next rendering engines.
NVIDIA’s new GeForce RTX 3090 24GB is an incredibly powerful GPU, but the power consumption makes it difficult to use even two cards in a desktop workstation. Are three or even four GPUs possible, or is the heat and power draw too high to be feasible?
NVIDIA’s GeForce RTX 30 Series cards are here, with NVIDIA boasting significant performance gains over the previous generation. The RTX 3080 launched last week, and now with the RTX 3090 released today we can compare these models to each other as well as the older 20 Series to see how they stack up in GPU based rendering engines like Chaos Group’s V-Ray & V-Ray Next.
The RTX 3000 series cards are here, with NVIDIA boasting significant performance gains over the previous generation. With the RTX 3080 now launched, we can find out how large those gains are in GPU based renderers like V-Ray & V-Ray Next.
AMD and Intel have both released small revisions to their latest-gen consumer CPU lines, in the form of the Ryzen XT models and Core i9 10850K. On paper these appear to be identical to current products except for very slight adjustments in clock speed, but how do they stack up in real-world rendering benchmarks?
A short article covering some of the best computer system configurations for rendering with V-Ray Next GPU.
A short article covering some of the best computer system configurations for rendering with V-Ray Next CPU.
Intel’s new 10th Gen Core processors are out now, with an increased number of cores and very high clock speeds. How do they stack up against AMD’s Ryzen chips and other current models in a heavily threaded environment like V-Ray’s CPU-based rendering?