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Core i7 5960X vs. 4960X Performance Comparison

Posted on August 29, 2014 by Matt Bach

Typically, a new CPUs is faster than it’s predecessor – it is just a question of whether is it by a little or a lot. The new Intel 5960X, however, is not typical because it sacrifices clock speed in order to add more cores. In this article we want to run a wide variety of benchmarks to find out what applications benefit from the additional cores and which suffer from the drop in clock speed.

X79 vs X99: What is new in X99 and Haswell-E

Posted on August 29, 2014 by Matt Bach

The X99 chipset is a major improvement over X79 adding native USB 3.0 support, more SATA 6Gb/s ports, DDR4 support, and plenty of other little updates. Haswell-E also adds a lot of improvements, but has an overall drop in core frequency that makes it not as clearly better than Ivy Bridge-E.

Overview of M.2 SSDs

Posted on August 15, 2014 by Matt Bach

M.2 is a new form of connectivity that allows a SSD to connect directly to the PCI-E bus allowing for theoretical speeds as high as 2GB/s. However, M.2 drives are complicated in that they allow for a variety of physical dimensions, connectors, and even multiple logical interfaces. To help our customers understand the nuances of M.2 drives, we decided to publish this overview of M.2 SSDs.

Start Guide: Switching from Mac to Windows

Posted on August 11, 2014 by Brett Nordquist

We’ve been hearing from a regular stream of customers who are making the move from Mac OS X to Windows, and they often have questions about how to perform basic tasks on their new Puget Systems PC running Windows 7 or Windows 8.1. So we created this Start Guide to help them around their new desktop.

Multiheaded NVIDIA Gaming using Ubuntu 14.04 + KVM

Posted on August 1, 2014 by Matt Bach

We recently published the article Multi-headed VMWare Gaming Setup where we used VMWare ESXI to run four virtual gaming machines from a single PC. The setup worked great and the article was very popular, but one limitation we found was that NVIDIA GeForce cards cannot be used as passthough devices in VMWare ESXI. We received feedback from some readers that GeForce cards should work in Linux with KVM (Kernel-based Virtual Machine) so we set out to make a GeForce-based multiheaded gaming PC using Ubuntu 14.04 and KVM.

Samsung XP941 & Plextor PX-G256 M6e M.2 Qualification

Posted on July 30, 2014 by Matt Bach

M.2 is a new form of connectivity for SSD drives that allows them to connect directly to the PCI-E bus rather than going through a SATA controller. By bypassing the SATA controller a M.2 drive can have a theoretical maximum throughput as high as 2GB/s which is over three times faster than the 600MB/s SATA is limited to! Unfortunately, temperature and motherboard compatibility is a major issue with these M.2 drives.

Multi-headed VMWare Gaming Setup

Posted on July 9, 2014 by Matt Bach

As powerful as modern PCs are, sometimes it feels like a waste having just a single person using a PC at a time. By using various server virtualization technologies including virtual machines and PCI passthrough, we created a multi-headed gaming PC that allows up to four users to game on one physical PC at the same time.

NVIDIA GRID & Virtualized Desktops: the Future of Computing?

Posted on June 24, 2014 by Matt Bach

Virtual desktops with NVIDIA GRID offer a great way to provide users with tons of computing performance without the need for each user to have their own individual PC. We took the time to setup and use a virtual desktop for a variety of applications to see if we think virtual desktops will be the future of computing or if they will simply be another niche technology.

Delidding the 4790K for a quick look at the TIM

Posted on June 13, 2014 by Matt Bach

When the new Haswell K-series processors were still under NDA, there was a rumor that Intel was going to be moving back to soldering the CPU die to the heat transfer plate instead of using a TIM (thermal interface material). This rumor has been pretty well busted since we now know that these CPUs use what Intel is calling NGPTIM, or Next-Generation Polymer Thermal Interface Material.

Star Citizen Benchmark: Arena Commander v0.8

Posted on June 6, 2014 by William George

The long-awaited dogfighting module for Star Citizen, dubbed Arena Commander, has been released to backers of the game in its pre-beta form. It only has a few ships, a pair of maps, and a handful of game modes at this point… but is it the first part of the Star Citizen game to really be playable. It is also the first chance we have to fly ships, seeing how the physics handle and how they look in their natural environment. A lot of people have been waiting many months for this, and many will be looking at performance of this module as a gauge to see whether their computers can handle Star Citizen.

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