Puget Systems print logo
https://www.pugetsystems.com


Read this article at https://www.pugetsystems.com/guides/2308
Article Thumbnail

V-Ray - NVIDIA GeForce RTX 3090 Ti Performance

Written on March 29, 2022 by Kelly Shipman

NVIDIA's new GeForce RTX 3090 Ti is here, touting more performance than the non-Ti variant - although with a larger price tag and power draw to match. The big question is exactly how does this fit in Nvidia's crowded lineup for GPU Rendering.


Read this article at https://www.pugetsystems.com/guides/2306
Article Thumbnail

Unreal Engine 4.26 - NVIDIA GeForce RTX 3090 Ti Performance

Written on March 29, 2022 by Kelly Shipman

NVIDIA's new GeForce RTX 3090 Ti is here, touting more performance than the non-Ti variant - although with a larger price tag and power draw to match. The big question is exactly how does this fit in Nvidia's crowded lineup for Unreal Engine.


Read this article at https://www.pugetsystems.com/guides/2307
Article Thumbnail

OctaneRender 2020 - NVIDIA GeForce RTX 3090 Ti Performance

Written on March 29, 2022 by Kelly Shipman

NVIDIA's new GeForce RTX 3090 Ti is here, touting more performance than the non-Ti variant - although with a larger price tag and power draw to match. The big question is exactly how does this fit in Nvidia's crowded lineup for GPU Rendering.


Read this article at https://www.pugetsystems.com/guides/2231
Article Thumbnail

V-Ray - NVIDIA RTX A6000, A5000, A4000 Performance

Written on February 7, 2022 by Kelly Shipman

While the launch of NVIDIA and AMD's consumer GPUs have been a major topic recently, NVIDIA is also starting to release the successor to their Quadro RTX line - starting with the RTX A6000. In this article, we will look at how it performs in V-Ray from Chaos Group compared to recent NVIDIA Quadro GPUs.


Read this article at https://www.pugetsystems.com/guides/2232
Article Thumbnail

Redshift - NVIDIA RTX A6000, A5000, A4000 Performance

Written on February 7, 2022 by Kelly Shipman

While the launch of NVIDIA and AMD's consumer GPUs have been a major topic recently, NVIDIA is also starting to release the successor to their Quadro RTX line - starting with the RTX A6000. In this article, we will look at how it performs in Redshift from Maxon compared to recent NVIDIA Quadro GPUs.


Read this article at https://www.pugetsystems.com/guides/2233
Article Thumbnail

OctaneRender - NVIDIA RTX A6000, A5000, A4000 Performance

Written on February 7, 2022 by Kelly Shipman

While the launch of NVIDIA and AMD's consumer GPUs have been a major topic recently, NVIDIA is also starting to release the successor to their Quadro RTX line - starting with the RTX A6000. In this article, we will look at how it performs in Octane from Otoy compared to recent NVIDIA Quadro GPUs.


Read this article at https://www.pugetsystems.com/guides/2241
Article Thumbnail

NVIDIA Lite Hash Rate GPU Performance

Written on October 26, 2021 by William George

In an attempt to make their GeForce line of consumer video cards less appealing to crypto miners, NVIDIA has updated many of their GPUs with "lite hash rate" versions. These are supposed to reduce effectiveness for mining of currencies like Etherium by about 50%, without impacting game performance or other applications, but to be sure of that we put a pair of GeForce RTX 3070 cards - one with LHR and one without - to the test.


Read this article at https://www.pugetsystems.com/guides/2216
Article Thumbnail

Unreal 4.27 adds multi-GPU support for lightmass building

Written on September 9, 2021 by Kelly Shipman

Unreal Engine has very little use for multiple GPUs in a system. With the new 4.27 release, they've added Multi-GPU support for the GPU Lightmass plugin. But how does it work and is it worth the cost?


Read this article at https://www.pugetsystems.com/guides/2192
Article Thumbnail

Unreal Engine 4.26 - NVIDIA GeForce RTX 3070 Ti & 3080 Ti Performance

Written on July 21, 2021 by Kelly Shipman

NVIDIA's new GeForce RTX 3070 Ti and 3080 Ti are here, promising higher performance than their non-Ti counterparts - although with a larger price tag to match. The big question is exactly where these fit in Nvidia's crowded product line for Unreal Engine.


Read this article at https://www.pugetsystems.com/guides/2188
Article Thumbnail

OctaneRender 2020 - NVIDIA GeForce RTX 3070 Ti & 3080 Ti Performance

Written on July 20, 2021 by Kelly Shipman

NVIDIA's new GeForce RTX 3070 Ti & RTX 3080 Ti are here, touting more performance than their non-Ti variants - although with a larger price tag to match. The big question is exactly where these fit in Nvidia's crowded lineup for GPU Rendering.


Read this article at https://www.pugetsystems.com/guides/2187
Article Thumbnail

Redshift - NVIDIA GeForce RTX 3070 Ti & 3080 Ti Performance

Written on July 20, 2021 by Kelly Shipman

NVIDIA's new GeForce RTX 3070 Ti & RTX 3080 Ti are here, touting more performance than their non-Ti variants - although with a larger price tag to match. The big question is exactly where these fit in Nvidia's crowded lineup for GPU Rendering.


Read this article at https://www.pugetsystems.com/guides/2186
Article Thumbnail

V-Ray - NVIDIA GeForce RTX 3070 Ti & 3080 Ti Performance

Written on July 20, 2021 by Kelly Shipman

NVIDIA's new GeForce RTX 3070 Ti & RTX 3080 Ti are here, touting more performance than their non-Ti variants - although with a larger price tag to match. The big question is exactly where these fit in Nvidia's crowded lineup for GPU Rendering.


Read this article at https://www.pugetsystems.com/guides/2180
Article Thumbnail

Unreal Engine 5 - What's new, and is it ready to use.

Written on July 16, 2021 by Kelly Shipman

Unreal Engine 5 is the first major release from Epic since Unreal Engine 4 release 7 years ago. We take a look at what is new, and if it is ready for your project.


Read this article at https://www.pugetsystems.com/guides/2169
Article Thumbnail

Unreal Engine 4.26 - NVIDIA GeForce RTX 3080 Ti Performance

Written on June 16, 2021 by Kelly Shipman

NVIDIA's new GeForce RTX 3080 Ti is here, touting more performance and higher VRAM than the RTX 3080 - although with a larger price tag to match. The big question is exactly where this fits between the RTX 3080 and RTX 3090 for Unreal Engine.


Read this article at https://www.pugetsystems.com/guides/2165
Article Thumbnail

OctaneRender 2020 - NVIDIA GeForce RTX 3080 Ti Performance

Written on June 11, 2021 by Kelly Shipman

NVIDIA's new GeForce RTX 3080 Ti is here, touting more performance and higher VRAM than the RTX 3080 - although with a larger price tag to match. The big question is exactly where this fits between the RTX 3080 and RTX 3090 for GPU Rendering.


Read this article at https://www.pugetsystems.com/guides/2166
Article Thumbnail

Redshift - NVIDIA GeForce RTX 3080 Ti Performance

Written on June 11, 2021 by Kelly Shipman

NVIDIA's new GeForce RTX 3080 Ti is here, touting more performance and higher VRAM than the RTX 3080 - although with a larger price tag to match. The big question is exactly where this fits between the RTX 3080 and RTX 3090 for GPU Rendering.


Read this article at https://www.pugetsystems.com/guides/2167
Article Thumbnail

V-Ray - NVIDIA GeForce RTX 3080 Ti Performance

Written on June 11, 2021 by Kelly Shipman

NVIDIA's new GeForce RTX 3080 Ti is here, touting more performance and higher VRAM than the RTX 3080 - although with a larger price tag to match. The big question is exactly where this fits between the RTX 3080 and RTX 3090 for GPU Rendering.


Read this article at https://www.pugetsystems.com/guides/2111
Article Thumbnail

GPU Rendering - NVIDIA RTX A6000 Multi-GPU Scaling

Written on March 26, 2021 by Kelly Shipman

With the launch of Nvidia's RTX A6000 video card, we look at how well these cards scale in multi-GPU configurations for rendering in Redshift, OctaneRender, and V-Ray.


Read this article at https://www.pugetsystems.com/guides/2062
Article Thumbnail

OctaneRender 2020 - NVIDIA RTX A6000 48GB Performance

Written on February 8, 2021 by Kelly Shipman

We finally get to see how NVIDIA's new Ampere workstation cards perform in rendering applications such as OTOY's OctaneRender. We've previously looked at their consumer-grade cards, the new RTX A6000 is the first professional-grade card Nvidia has released.


Read this article at https://www.pugetsystems.com/guides/2061
Article Thumbnail

Redshift 3.0 - NVIDIA RTX A6000 48GB Performance

Written on February 8, 2021 by Kelly Shipman

We've previously looked at their consumer-grade cards, the new RTX A6000 is the first professional-grade card NVIDIA has released. We finally get to see how Nvidia's new Ampere workstation cards perform in rendering applications such as Maxon's Redshift.


Read this article at https://www.pugetsystems.com/guides/2060
Article Thumbnail

V-Ray - NVIDIA RTX A6000 48GB Performance

Written on February 8, 2021 by Kelly Shipman

We finally get to see how NVIDIA's new Ampere workstation cards perform in rendering applications such as Chaos Group's V-Ray. We've previously looked at their consumer-grade cards, the new RTX A6000 is the first professional-grade card Nvidia has released.


Read this article at https://www.pugetsystems.com/guides/2022
Article Thumbnail

GPU Rendering - NVIDIA GeForce RTX 3060 Ti Performance

Written on December 31, 2020 by William George

NVIDIA launched the GeForce RTX 30 Series a few months ago, but new models in this family continue to trickle in. Today we are looking at the RTX 3060 Ti 8GB model and how it performs with regard to rendering in OctaneRender, Redshift, and V-Ray.


Read this article at https://www.pugetsystems.com/guides/2012
Article Thumbnail

Best Workstation PC for V-Ray (Winter 2020)

Written on December 18, 2020 by William George

A short article covering some of the best computer system configurations for rendering with V-Ray at the close of 2020.


Read this article at https://www.pugetsystems.com/guides/1987
Article Thumbnail

Unreal Engine: AMD Radeon 6800 & 6800XT

Written on December 1, 2020 by Kelly Shipman

AMD's new Radeon graphics cards promise great gaming performance. But how to they stack up in Virtual Production or ArchViz workloads? And is Unreal Engine ready for these new cards?


Read this article at https://www.pugetsystems.com/guides/1982
Article Thumbnail

PCI-Express 4.0 vs 3.0 Video Card Performance

Written on November 30, 2020 by William George

PCI-Express has been the standard for connecting video cards and other expansion devices inside of computers for many years now, and several generations of the technology have now passed. With each of those generations, the amount of data that can be transferred over the PCIe connection has increased. How much impact does that have on modern video cards? Is there any benefit to running a PCIe 3.0 card in a 4.0 slot, or loss if using a 4.0 card in a 3.0 slot?