V-Ray - NVIDIA GeForce RTX 3090 Ti Performance
Written on March 29, 2022 by Kelly ShipmanNVIDIA's new GeForce RTX 3090 Ti is here, touting more performance than the non-Ti variant - although with a larger price tag and power draw to match. The big question is exactly how does this fit in Nvidia's crowded lineup for GPU Rendering.
Unreal Engine 4.26 - NVIDIA GeForce RTX 3090 Ti Performance
Written on March 29, 2022 by Kelly ShipmanNVIDIA's new GeForce RTX 3090 Ti is here, touting more performance than the non-Ti variant - although with a larger price tag and power draw to match. The big question is exactly how does this fit in Nvidia's crowded lineup for Unreal Engine.
OctaneRender 2020 - NVIDIA GeForce RTX 3090 Ti Performance
Written on March 29, 2022 by Kelly ShipmanNVIDIA's new GeForce RTX 3090 Ti is here, touting more performance than the non-Ti variant - although with a larger price tag and power draw to match. The big question is exactly how does this fit in Nvidia's crowded lineup for GPU Rendering.
V-Ray - NVIDIA RTX A6000, A5000, A4000 Performance
Written on February 7, 2022 by Kelly ShipmanWhile the launch of NVIDIA and AMD's consumer GPUs have been a major topic recently, NVIDIA is also starting to release the successor to their Quadro RTX line - starting with the RTX A6000. In this article, we will look at how it performs in V-Ray from Chaos Group compared to recent NVIDIA Quadro GPUs.
Redshift - NVIDIA RTX A6000, A5000, A4000 Performance
Written on February 7, 2022 by Kelly ShipmanWhile the launch of NVIDIA and AMD's consumer GPUs have been a major topic recently, NVIDIA is also starting to release the successor to their Quadro RTX line - starting with the RTX A6000. In this article, we will look at how it performs in Redshift from Maxon compared to recent NVIDIA Quadro GPUs.
OctaneRender - NVIDIA RTX A6000, A5000, A4000 Performance
Written on February 7, 2022 by Kelly ShipmanWhile the launch of NVIDIA and AMD's consumer GPUs have been a major topic recently, NVIDIA is also starting to release the successor to their Quadro RTX line - starting with the RTX A6000. In this article, we will look at how it performs in Octane from Otoy compared to recent NVIDIA Quadro GPUs.
NVIDIA Lite Hash Rate GPU Performance
Written on October 26, 2021 by William GeorgeIn an attempt to make their GeForce line of consumer video cards less appealing to crypto miners, NVIDIA has updated many of their GPUs with "lite hash rate" versions. These are supposed to reduce effectiveness for mining of currencies like Etherium by about 50%, without impacting game performance or other applications, but to be sure of that we put a pair of GeForce RTX 3070 cards - one with LHR and one without - to the test.
Unreal 4.27 adds multi-GPU support for lightmass building
Written on September 9, 2021 by Kelly ShipmanUnreal Engine has very little use for multiple GPUs in a system. With the new 4.27 release, they've added Multi-GPU support for the GPU Lightmass plugin. But how does it work and is it worth the cost?
Unreal Engine 4.26 - NVIDIA GeForce RTX 3070 Ti & 3080 Ti Performance
Written on July 21, 2021 by Kelly ShipmanNVIDIA's new GeForce RTX 3070 Ti and 3080 Ti are here, promising higher performance than their non-Ti counterparts - although with a larger price tag to match. The big question is exactly where these fit in Nvidia's crowded product line for Unreal Engine.
OctaneRender 2020 - NVIDIA GeForce RTX 3070 Ti & 3080 Ti Performance
Written on July 20, 2021 by Kelly ShipmanNVIDIA's new GeForce RTX 3070 Ti & RTX 3080 Ti are here, touting more performance than their non-Ti variants - although with a larger price tag to match. The big question is exactly where these fit in Nvidia's crowded lineup for GPU Rendering.
Redshift - NVIDIA GeForce RTX 3070 Ti & 3080 Ti Performance
Written on July 20, 2021 by Kelly ShipmanNVIDIA's new GeForce RTX 3070 Ti & RTX 3080 Ti are here, touting more performance than their non-Ti variants - although with a larger price tag to match. The big question is exactly where these fit in Nvidia's crowded lineup for GPU Rendering.
V-Ray - NVIDIA GeForce RTX 3070 Ti & 3080 Ti Performance
Written on July 20, 2021 by Kelly ShipmanNVIDIA's new GeForce RTX 3070 Ti & RTX 3080 Ti are here, touting more performance than their non-Ti variants - although with a larger price tag to match. The big question is exactly where these fit in Nvidia's crowded lineup for GPU Rendering.
Unreal Engine 5 - What's new, and is it ready to use.
Written on July 16, 2021 by Kelly ShipmanUnreal Engine 5 is the first major release from Epic since Unreal Engine 4 release 7 years ago. We take a look at what is new, and if it is ready for your project.
Unreal Engine 4.26 - NVIDIA GeForce RTX 3080 Ti Performance
Written on June 16, 2021 by Kelly ShipmanNVIDIA's new GeForce RTX 3080 Ti is here, touting more performance and higher VRAM than the RTX 3080 - although with a larger price tag to match. The big question is exactly where this fits between the RTX 3080 and RTX 3090 for Unreal Engine.
OctaneRender 2020 - NVIDIA GeForce RTX 3080 Ti Performance
Written on June 11, 2021 by Kelly ShipmanNVIDIA's new GeForce RTX 3080 Ti is here, touting more performance and higher VRAM than the RTX 3080 - although with a larger price tag to match. The big question is exactly where this fits between the RTX 3080 and RTX 3090 for GPU Rendering.
Redshift - NVIDIA GeForce RTX 3080 Ti Performance
Written on June 11, 2021 by Kelly ShipmanNVIDIA's new GeForce RTX 3080 Ti is here, touting more performance and higher VRAM than the RTX 3080 - although with a larger price tag to match. The big question is exactly where this fits between the RTX 3080 and RTX 3090 for GPU Rendering.
V-Ray - NVIDIA GeForce RTX 3080 Ti Performance
Written on June 11, 2021 by Kelly ShipmanNVIDIA's new GeForce RTX 3080 Ti is here, touting more performance and higher VRAM than the RTX 3080 - although with a larger price tag to match. The big question is exactly where this fits between the RTX 3080 and RTX 3090 for GPU Rendering.
GPU Rendering - NVIDIA RTX A6000 Multi-GPU Scaling
Written on March 26, 2021 by Kelly ShipmanWith the launch of Nvidia's RTX A6000 video card, we look at how well these cards scale in multi-GPU configurations for rendering in Redshift, OctaneRender, and V-Ray.
OctaneRender 2020 - NVIDIA RTX A6000 48GB Performance
Written on February 8, 2021 by Kelly ShipmanWe finally get to see how NVIDIA's new Ampere workstation cards perform in rendering applications such as OTOY's OctaneRender. We've previously looked at their consumer-grade cards, the new RTX A6000 is the first professional-grade card Nvidia has released.
Redshift 3.0 - NVIDIA RTX A6000 48GB Performance
Written on February 8, 2021 by Kelly ShipmanWe've previously looked at their consumer-grade cards, the new RTX A6000 is the first professional-grade card NVIDIA has released. We finally get to see how Nvidia's new Ampere workstation cards perform in rendering applications such as Maxon's Redshift.
V-Ray - NVIDIA RTX A6000 48GB Performance
Written on February 8, 2021 by Kelly ShipmanWe finally get to see how NVIDIA's new Ampere workstation cards perform in rendering applications such as Chaos Group's V-Ray. We've previously looked at their consumer-grade cards, the new RTX A6000 is the first professional-grade card Nvidia has released.
GPU Rendering - NVIDIA GeForce RTX 3060 Ti Performance
Written on December 31, 2020 by William GeorgeNVIDIA launched the GeForce RTX 30 Series a few months ago, but new models in this family continue to trickle in. Today we are looking at the RTX 3060 Ti 8GB model and how it performs with regard to rendering in OctaneRender, Redshift, and V-Ray.
Best Workstation PC for V-Ray (Winter 2020)
Written on December 18, 2020 by William GeorgeA short article covering some of the best computer system configurations for rendering with V-Ray at the close of 2020.
Unreal Engine: AMD Radeon 6800 & 6800XT
Written on December 1, 2020 by Kelly ShipmanAMD's new Radeon graphics cards promise great gaming performance. But how to they stack up in Virtual Production or ArchViz workloads? And is Unreal Engine ready for these new cards?
PCI-Express 4.0 vs 3.0 Video Card Performance
Written on November 30, 2020 by William GeorgePCI-Express has been the standard for connecting video cards and other expansion devices inside of computers for many years now, and several generations of the technology have now passed. With each of those generations, the amount of data that can be transferred over the PCIe connection has increased. How much impact does that have on modern video cards? Is there any benefit to running a PCIe 3.0 card in a 4.0 slot, or loss if using a 4.0 card in a 3.0 slot?