Puget Systems print logo
https://www.pugetsystems.com


Read this article at https://www.pugetsystems.com/guides/2307
Article Thumbnail

OctaneRender 2020 - NVIDIA GeForce RTX 3090 Ti Performance

Written on March 29, 2022 by Kelly Shipman

NVIDIA's new GeForce RTX 3090 Ti is here, touting more performance than the non-Ti variant - although with a larger price tag and power draw to match. The big question is exactly how does this fit in Nvidia's crowded lineup for GPU Rendering.


Read this article at https://www.pugetsystems.com/guides/2231
Article Thumbnail

V-Ray - NVIDIA RTX A6000, A5000, A4000 Performance

Written on February 7, 2022 by Kelly Shipman

While the launch of NVIDIA and AMD's consumer GPUs have been a major topic recently, NVIDIA is also starting to release the successor to their Quadro RTX line - starting with the RTX A6000. In this article, we will look at how it performs in V-Ray from Chaos Group compared to recent NVIDIA Quadro GPUs.


Read this article at https://www.pugetsystems.com/guides/2232
Article Thumbnail

Redshift - NVIDIA RTX A6000, A5000, A4000 Performance

Written on February 7, 2022 by Kelly Shipman

While the launch of NVIDIA and AMD's consumer GPUs have been a major topic recently, NVIDIA is also starting to release the successor to their Quadro RTX line - starting with the RTX A6000. In this article, we will look at how it performs in Redshift from Maxon compared to recent NVIDIA Quadro GPUs.


Read this article at https://www.pugetsystems.com/guides/2233
Article Thumbnail

OctaneRender - NVIDIA RTX A6000, A5000, A4000 Performance

Written on February 7, 2022 by Kelly Shipman

While the launch of NVIDIA and AMD's consumer GPUs have been a major topic recently, NVIDIA is also starting to release the successor to their Quadro RTX line - starting with the RTX A6000. In this article, we will look at how it performs in Octane from Otoy compared to recent NVIDIA Quadro GPUs.


Read this article at https://www.pugetsystems.com/guides/2241
Article Thumbnail

NVIDIA Lite Hash Rate GPU Performance

Written on October 26, 2021 by William George

In an attempt to make their GeForce line of consumer video cards less appealing to crypto miners, NVIDIA has updated many of their GPUs with "lite hash rate" versions. These are supposed to reduce effectiveness for mining of currencies like Etherium by about 50%, without impacting game performance or other applications, but to be sure of that we put a pair of GeForce RTX 3070 cards - one with LHR and one without - to the test.


Read this article at https://www.pugetsystems.com/guides/2216
Article Thumbnail

Unreal 4.27 adds multi-GPU support for lightmass building

Written on September 9, 2021 by Kelly Shipman

Unreal Engine has very little use for multiple GPUs in a system. With the new 4.27 release, they've added Multi-GPU support for the GPU Lightmass plugin. But how does it work and is it worth the cost?


Read this article at https://www.pugetsystems.com/guides/2188
Article Thumbnail

OctaneRender 2020 - NVIDIA GeForce RTX 3070 Ti & 3080 Ti Performance

Written on July 20, 2021 by Kelly Shipman

NVIDIA's new GeForce RTX 3070 Ti & RTX 3080 Ti are here, touting more performance than their non-Ti variants - although with a larger price tag to match. The big question is exactly where these fit in Nvidia's crowded lineup for GPU Rendering.


Read this article at https://www.pugetsystems.com/guides/2165
Article Thumbnail

OctaneRender 2020 - NVIDIA GeForce RTX 3080 Ti Performance

Written on June 11, 2021 by Kelly Shipman

NVIDIA's new GeForce RTX 3080 Ti is here, touting more performance and higher VRAM than the RTX 3080 - although with a larger price tag to match. The big question is exactly where this fits between the RTX 3080 and RTX 3090 for GPU Rendering.


Read this article at https://www.pugetsystems.com/guides/2111
Article Thumbnail

GPU Rendering - NVIDIA RTX A6000 Multi-GPU Scaling

Written on March 26, 2021 by Kelly Shipman

With the launch of Nvidia's RTX A6000 video card, we look at how well these cards scale in multi-GPU configurations for rendering in Redshift, OctaneRender, and V-Ray.


Read this article at https://www.pugetsystems.com/guides/2062
Article Thumbnail

OctaneRender 2020 - NVIDIA RTX A6000 48GB Performance

Written on February 8, 2021 by Kelly Shipman

We finally get to see how NVIDIA's new Ampere workstation cards perform in rendering applications such as OTOY's OctaneRender. We've previously looked at their consumer-grade cards, the new RTX A6000 is the first professional-grade card Nvidia has released.


Read this article at https://www.pugetsystems.com/guides/2061
Article Thumbnail

Redshift 3.0 - NVIDIA RTX A6000 48GB Performance

Written on February 8, 2021 by Kelly Shipman

We've previously looked at their consumer-grade cards, the new RTX A6000 is the first professional-grade card NVIDIA has released. We finally get to see how Nvidia's new Ampere workstation cards perform in rendering applications such as Maxon's Redshift.


Read this article at https://www.pugetsystems.com/guides/2060
Article Thumbnail

V-Ray - NVIDIA RTX A6000 48GB Performance

Written on February 8, 2021 by Kelly Shipman

We finally get to see how NVIDIA's new Ampere workstation cards perform in rendering applications such as Chaos Group's V-Ray. We've previously looked at their consumer-grade cards, the new RTX A6000 is the first professional-grade card Nvidia has released.


Read this article at https://www.pugetsystems.com/guides/2022
Article Thumbnail

GPU Rendering - NVIDIA GeForce RTX 3060 Ti Performance

Written on December 31, 2020 by William George

NVIDIA launched the GeForce RTX 30 Series a few months ago, but new models in this family continue to trickle in. Today we are looking at the RTX 3060 Ti 8GB model and how it performs with regard to rendering in OctaneRender, Redshift, and V-Ray.


Read this article at https://www.pugetsystems.com/guides/1987
Article Thumbnail

Unreal Engine: AMD Radeon 6800 & 6800XT

Written on December 1, 2020 by Kelly Shipman

AMD's new Radeon graphics cards promise great gaming performance. But how to they stack up in Virtual Production or ArchViz workloads? And is Unreal Engine ready for these new cards?


Read this article at https://www.pugetsystems.com/guides/1982
Article Thumbnail

PCI-Express 4.0 vs 3.0 Video Card Performance

Written on November 30, 2020 by William George

PCI-Express has been the standard for connecting video cards and other expansion devices inside of computers for many years now, and several generations of the technology have now passed. With each of those generations, the amount of data that can be transferred over the PCIe connection has increased. How much impact does that have on modern video cards? Is there any benefit to running a PCIe 3.0 card in a 4.0 slot, or loss if using a 4.0 card in a 3.0 slot?


Read this article at https://www.pugetsystems.com/guides/1972
Article Thumbnail

GPU Rendering - NVIDIA GeForce RTX 30 Series Multi-GPU Scaling

Written on November 16, 2020 by William George

With the initial launches in NVIDIA's GeForce RTX 30 Series complete, and availability getting better, it is time to look at how well these cards scale in multi-GPU configurations for rendering within Redshift, OctaneRender, and V-Ray.


Read this article at https://www.pugetsystems.com/guides/1942
Article Thumbnail

V-Ray GPU Rendering - NVIDIA GeForce RTX 3070, 3080 & 3090 Performance

Written on October 29, 2020 by William George

NVIDIA's latest generation of GPUs, the GeForce RTX 30 Series, has steadily rolled out over the course of the last several weeks. With the RTX 3070 launched most recently, how do all three models compare - both to each other, and to the previous GeForce and Titan cards? In this article we take a look at how they all stack up in Chaos Group's V-Ray & V-Ray Next rendering engines.


Read this article at https://www.pugetsystems.com/guides/1943
Article Thumbnail

OctaneRender 2020 - NVIDIA GeForce RTX 3070, 3080 & 3090 Performance

Written on October 29, 2020 by William George

With the first three models in NVIDIA's GeForce RTX 30 Series now available, how do the RTX 3070, 3080, and 3090 stack up? In this article we take a look at how they compare to each other as well as the previous generation of GeForce and Titan cards in OTOY's OctaneRender.


Read this article at https://www.pugetsystems.com/guides/1944
Article Thumbnail

Redshift 3.0 - NVIDIA GeForce RTX 3070, 3080 & 3090 Performance

Written on October 29, 2020 by William George

NVIDIA's GeForce RTX 3080 and 3090 launched earlier this fall, and now the RTX 3070 has joined its siblings. How does it compare to the bigger RTX 30 Series cards? And how do they all stack up against the previous generation? In this article we take a look at how well they all fare in GPU based rendering engines like Maxon Redshift.


Read this article at https://www.pugetsystems.com/guides/1889
Article Thumbnail

V-Ray GPU Rendering - NVIDIA GeForce RTX 3080 & 3090 Performance

Written on September 24, 2020 by William George

NVIDIA's GeForce RTX 30 Series cards are here, with NVIDIA boasting significant performance gains over the previous generation. The RTX 3080 launched last week, and now with the RTX 3090 released today we can compare these models to each other as well as the older 20 Series to see how they stack up in GPU based rendering engines like Chaos Group's V-Ray & V-Ray Next.


Read this article at https://www.pugetsystems.com/guides/1890
Article Thumbnail

OctaneRender 2020 - NVIDIA GeForce RTX 3080 & 3090 Performance

Written on September 24, 2020 by William George

NVIDIA's GeForce RTX 30 Series cards are here, with NVIDIA boasting significant performance gains over the previous generation. The RTX 3080 launched last week, and now with the RTX 3090 released today we can compare these models to each other as well as the older 20 Series to see how they stack up in GPU based rendering engines like OTOY's OctaneRender.


Read this article at https://www.pugetsystems.com/guides/1892
Article Thumbnail

Redshift 3.0 - NVIDIA GeForce RTX 3080 & 3090 Performance

Written on September 24, 2020 by William George

NVIDIA's GeForce RTX 30 Series cards are here, with NVIDIA boasting significant performance gains over the previous generation. The RTX 3080 launched last week, and now with the RTX 3090 released today we can compare these models to each other as well as the older 20 Series to see how they stack up in GPU based rendering engines like Maxon Redshift.


Read this article at https://www.pugetsystems.com/guides/1874
Article Thumbnail

V-Ray GPU Rendering - NVIDIA GeForce RTX 3080 Performance

Written on September 17, 2020 by William George

The RTX 3000 series cards are here, with NVIDIA boasting significant performance gains over the previous generation. With the RTX 3080 now launched, we can find out how large those gains are in GPU based renderers like V-Ray & V-Ray Next.


Read this article at https://www.pugetsystems.com/guides/1880
Article Thumbnail

OctaneRender 2020 - NVIDIA GeForce RTX 3080 Performance

Written on September 17, 2020 by William George

The RTX 3000 series cards are here, with NVIDIA boasting significant performance gains over the previous generation. With the RTX 3080 now launched, we can find out how large those gains are in GPU based renderers like OTOY's OctaneRender.


Read this article at https://www.pugetsystems.com/guides/1882
Article Thumbnail

Redshift 3.0 - NVIDIA GeForce RTX 3080 Performance

Written on September 17, 2020 by William George

The RTX 3000 series cards are here, with NVIDIA boasting significant performance gains over the previous generation. With the RTX 3080 now launched, we can find out how large those gains are in GPU based renderers like Maxon Redshift.