PC Hardware Articles in Category "GPU Rendering"
One of the core values of Puget Systems is transparencyWe detest hype in the midst of an industry that is full of it. Our mission is to provide the highest quality hardware and consultation services to our customers, and to back up our decisions by freely sharing what we've learned along the way. To earn a place in our product line, a computer component undergoes rigorous testing. We apply the results of our testing, along with our years of experience in learning reliability trends and manufacturer characteristics, to make prudent decisions about what we can put our name behind, whether that's an individual part or an entire computer. With the following articles, we are writing up the results of these internal processes and discussions, and taking them public. We feel we can take this on with a unique perspective as we evaluate each topic with the experience, resources, and objectivity of a system builder. If there is a topic you'd like us to write about, email us at !
We've previously tested the new Hybrid Mode in V-Ray RT 3.6, which combines CPUs and GPUs in order to speed up rendering, on Intel's Skylake X processors. This time around we are going to test on AMD's Threadripper 1950X, and use even more powerful GPUs than before. We also take a look at GeForce GTX 1080 Ti vs Titan Xp performance.
New in V-Ray RT 3.6, Chaos Group has added Hybrid Rendering: the option to combine CPUs and GPUs in order to render images and animations even faster. We give an overview of how this works, and then explore the impact it can have on rendering speeds.
Benchmark results demonstrating that PCI-Express x8 vs x16 speeds don't impact GPU rendering performance.
This article looks at several motherboard chipsets, including X299 and X399, comparing how well they handle performance scaling across multiple GPUs in OctaneBench 3.06.2.
This article looks at several motherboard chipsets, including X299 and X399, comparing how well they handle performance scaling across multiple GPUs in the FurryBall RT benchmark.