Press Release: Puget Systems Empowers the Creator Community at NAB 2025 with Desktop and Mobile Computing Solutions for High-End VFX, Virtual Production and Broadcast
Puget Systems Partners with Adobe in the NAB 2025 Creator Lab to Power Training Stations with Puget Mobile 16” Laptops with NVIDIA GeForce RTX™ 5080 Mobile GPUs
2025 Tariff Impacts at Puget Systems
Tariffs have been affecting numerous industries—including ours. This post explains the tariff impact on Puget Systems’ pricing and our strategic approach.
Z890 vs. B860 vs. H810
Intel has announced their latest generation of motherboard chipsets. How do the Z890, B860, H810, W880, and Q870 chipsets compare?
ProRes Encoding in DaVinci Resolve 19.1.4
Blackmagic Design’s latest update to DaVinci Resolve, version 19.1.4, now adds Apple ProRes encoding to Windows and Linux systems.
AMD Radeon RX 9070 XT Content Creation Review
The AM Radeon RX 9070 XT is here for $600 msrp. How does it compare to the 5070 Ti and 5070 in content creation applications?
Do Graphic and Motion Designers Need GeForce RTX 50 Series GPUs?
NVIDIA’s GeForce RTX 50 Series GPUs have arrived, but are they a worthwhile upgrade for graphic and motion design workflows?
Preventative Maintenance: Dust Buildup
Like everything else, your PC will accumulate dust over time. Excessive dust buildup will have a noticeable effect on system performance because the intended pathways for airflow become clogged, often leading to trapping hot air in the chassis. Reduced heat dispersion eventually leads to overheating and thermal throttling where the system limits power to the CPU to prevent additional heat.
Exploring Hybrid CPU/GPU LLM Inference
A brief look into using a hybrid GPU/VRAM + CPU/RAM approach to LLM inference with the KTransformers inference library.
Puget Workstation C112-M
This mini-tower system features Intel’s Core Ultra Series 2 processors on a mATX motherboard. The Core Ultra line is Intel’s mainstream CPU family, offering up to 24 cores on an affordable platform.
Is it Worth Upgrading to NVIDIA’s GeForce RTX 50 Series for Unreal Engine?
NVIDIA’s GeForce RTX 50 Series GPUs have arrived, but are they a worthwhile upgrade for Unreal Engine workflows?