Recommended Content Creation Workstations
At Puget Sytems, we do a LOT of testing. We believe that computers should be a pleasure to purchase and own. They should get your work done, and not be a hinderance. To do that, they need to be the right hardware for the job. We take it on as our mission to test and validate the industry's most popular applications, ensuring the software runs properly, and that our hardware is optimized for performance. We have found that this type of information is often either not available at all, or is extremely dated and no longer accurate. So, we share this information freely. The goal of our reccommended systems program is to contribute our knowledge back to the community.
Customize your workstation optimized for:
Adobe After Effects
After Effects can be a very resource intensive program, but our AE workstations are designed to give you the power you need to allow you to quickly and efficiently complete your work.
Lightroom has a lot of time consuming tasks - such as importing, exporting, and generating previews - but also requires a responsive system while you are correcting photos. Our workstations have been optimized to give you the best possible performance for both of these tasks.
A Photoshop workstation needs to be quick and agile, allowing the creative process to flow without interruption. Our photo editing computers utilize a high-frequency Core i7 CPU to ensure that you are able to complete your work with minimal disruption.
Adobe Premiere Pro
Whether you are working with H.264, MP4, ProRes, CineForm, RED, or any other codec, our workstations have been optimized to give you the very best performance when editing and exporting video in Premiere Pro.
Generating 3D spatial data in Photoscan can often be a time consuming task, but our workstations are tailor-made to give you maximum performance. Each step of the way - from aligning photos, building the dense cloud, and building the mesh and texture - our workstations have the power to allow you to complete your work faster than ever before.
Arnold is a fast, memory efficient and scalable physically-based raytracer. Its aim is to simplify the pipeline of VFX and animation companies with a reduced set of user interface elements, and by promoting a single pass approach removing all the associated storage and management costs.
Autodesk 3ds Max
Puget Systems has performed extensive analysis of 3ds Max to configure a pair of systems that are designed specifically for the needs of 3ds Max users.
Creating models, adding rigging, and performing animations in Maya needs a responsive workstation in order to allow your creative process to flow. Our recommended systems are designed to allow you to do your work without any hardware bottlenecks.
Whether creating or animating scenes and models in Cinema 4D, our recommended systems are designed specifically for the needs of C4D users.
DaVinci Resolve has a unique set of hardware requirements that you will not find on most standard computers. Our workstations have been designed and optimized specifically for Resolve to give you the best possible performance.
Digital Audio Workstations (DAW) are an essential part of audio production. Not only do they need to be powerful but they also need to be relatively quiet so you can hear your projects, not your workstation.
FurryBall is an extremely fast rendering system using the processing power of GPU instead of CPU. It offers UNBIASED Monte Carlo raytracing, with real-time progressive preview in the viewport. FurryBall was developed for purposes of CGI animated movies, VFX, and feature movie rendering.
Featuring a real-time workflow to see your renderings and animations take shape instantly, KeyShot reduces the time it takes to create that perfect shot. From scientifically accurate material and environment presets to advanced material editing and animation, creating product visuals or sales and marketing imagery has never been easier.
Puget Systems has put together systems configured for professional and enthusiast gamers who live stream on sites like Twitch and YouTube
NVIDIA Iray is a highly interactive and intuitive physically based rendering technology that generates photorealistic imagery by simulating the physical behavior of light and materials. Unlike traditional production renderers, Iray delivers results reflecting real-world behaviors.
OctaneRender is the worlds first and fastest GPU-accelerated, unbiased, physically correct renderer. What does that mean? It means that Octane uses the graphics card in your computer to render photo-realistic images super fast. With Octane
By leveraging the incredible computing performance and efficiency of the GPU, Redshift dramatically speeds up rendering, resulting in faster iteration and lower costs. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry-standard CG applications.
Easy enough for the beginner and powerful enough for the expert; Unity is terrific for anyone to easily create 3D games and applications for mobile, desktop, the web, and consoles.
From enterprise applications and cinematic experiences to high-quality games across PC, console, mobile, VR and AR, Unreal Engine 4 is a powerful tool that needs an equally powerful workstation.
From architecture and design to visual effects in film and television, V-Ray is the most widely used rendering solution in the world. V-Ray has helped artists and designers visualize their best work for over 20 years, pushing the boundaries of imagery, animation, and virtual reality.
Puget Systems has put together systems configured for virtual reality through head mounted displays like the HTC Vive and Oculus Rift