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Recommended Workstations for Autodesk Maya

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Design & Animation

CPU
CPU Intel Core i7 13700K
GPUS(s)
GPU(s) NVIDIA GeForce RTX 3070 Ti 8GB
RAM
RAM 32GB DDR5
Puget’s Take
Puget’s Take

Ideal for general Maya usage

For artists, animators, students

Price as Configured
Price as Configured

$3,774.34

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Customer Testimonials

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VIRA Insight

“The custom-built Puget Systems’ computers we purchased are very reliable … Our render production has increased well over 50%”

– Lindsey McLendon, lead 3D artist at VIRA Insight

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Josh Johnson & VFX Daily

“Footage I’m cutting has been edited without the slowdown I experienced with my previous machine, freeing me to accomplish more throughout my workflow.”

– Josh Johnson, Owner of VFX Daily

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Maya Workstation FAQ

What do I need for the best modeling and animation performance in Maya?

Modeling and animation in Maya are primarily single-threaded, so you want a CPU with the highest possible clock speed – but core count is not particularly important. A good video card is also needed, in order to smoothly display the 3D graphics you create.

Does rendering in Maya require different hardware?

The default foreground renderer included in Maya is Arnold, and it can either use a much higher core count CPU or one or more video cards. Which option is better will depend on things like your budget and how much memory (system RAM for a CPU or VRAM for video cards) your scenes need in order to render properly. Both complexity of a scene and resolution will impact how much memory is required. Either way, this design & animation focused system will not be the strongest option for rendering. If that is the bulk of your work, please take a look at our rendering-focused workstations or reach out to our expert consultants for assistance.

What about combining design, animation, and rendering in Maya? Can one system do well with all of them?

As discussed above, for rendering you will want a high core count CPU. In the past, higher core counts usually meant lower clock speeds – but Intel now offers technology called Turbo Boost on many of their processors. Turbo Boost adjusts the clock speed depending on how many cores are active at a given time, so when only a few cores are working (like during modeling or animation within Maya) they can run at much higher clock speeds than when all cores are active (during rendering, for example). This results in the best performance for both situations from a single CPU. All of the processors in our 3ds Max workstations support this technology, but if you need more assistance in selecting the right chip for a new workstation please reach out to our consultants.

Do I need a Xeon CPU for Maya?

In the past, Xeon CPUs were more robust than their Core series counterparts. Today, however, there is very little functional difference between the two Intel product families for workstations. In fact, the largest difference is simply the fact that the Xeon family allows for the use of dual CPU configurations. Those have a lot of cores, but lower clock speeds – which is the opposite of what this software needs. Because of this, we use Core i7 and i9 CPUs in our Maya workstations.

How much system RAM do I need for Maya?

The amount of RAM you need is going to depend on the complexity of your models and renders. In general, however, Maya does not need a huge amount of RAM – most users will find that 16GB or 32GB should be plenty. For those who do need more, our rendering optimized configuration allows for up to 64GB.

Should I use a solid-state drive (SSD) for Maya?

Yes! SSDs are much faster than traditional hard drives and in many cases can give a noticeable decrease in the time it takes to open and save files – not to mention simply starting Windows and launching Maya itself.

Do I need to use a Quadro card for Maya or is GeForce okay?

Maya needs a fairly powerful video card, unless you are exclusively rendering, and Autodesk’s official stance is that NVIDIA’s professional graphics cards (formerly Quadro) are certified for this application. They do also test GeForce cards, so those should work fine for most users and may be preferred for those working in game dev, but pro-grade cards are optimized by NVIDIA to be more reliable in the long-term.

Is there any use for multiple video cards in Maya?

Maya does not directly benefit from multiple GPUs (video cards), but if you use a third party rendering engine like Octane or FurryBall then those do utilize the GPU… and they scale very well with multiple cards. If that is something you plan to do, check out our rendering-focused workstations.

Why Choose Puget Systems?

Built specifically for you

Rather than getting a generic workstation, our systems are designed around your unique workflow and are optimized for the work you do every day.

Fast Build Times

By keeping inventory of our most popular parts, and maintaining a short supply line to parts we need, we are able to offer an industry leading ship.

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We make sure our representatives are as accessible as possible, by phone and email. At Puget Systems, you can actually talk to a real person!

Lifetime Labor & Tech Support

Even when your parts warranty expires, we continue to answer your questions and even fix your computer with no labor costs.

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