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GPU Rendering – NVIDIA GeForce RTX 3060 Ti Performance

Hardware Article Posted on December 31, 2020 by William George

NVIDIA launched the GeForce RTX 30 Series a few months ago, but new models in this family continue to trickle in. Today we are looking at the RTX 3060 Ti 8GB model and how it performs with regard to rendering in OctaneRender, Redshift, and V-Ray.

DaVinci Resolve Studio – NVIDIA GeForce RTX 3060 Ti Performance

Hardware Article Posted on December 30, 2020 by Matt Bach

DaVinci Resolve has long been known for how well it utilizes the power of your GPU, with NVIDIA being the top performer for several years. But will this continue with the recently launched GeForce RTX 3060 Ti 8GB, or will AMD be able to take the lead at the mid-range?

Adobe Premiere Pro – NVIDIA GeForce RTX 3060 Ti Performance

Hardware Article Posted on December 30, 2020 by Matt Bach

Adobe has been focusing fairly heavily on GPU performance in the latest versions of Premiere Pro, adding more GPU accelerated effects as well as GPU-based hardware encoding. NVIDIA has help a strong performance lead in the past for Premiere Pro, but will this continue with the recently launched GeForce RTX 3060 Ti 8GB?

Adobe After Effects – NVIDIA GeForce RTX 3060 Ti Performance

Hardware Article Posted on December 30, 2020 by Matt Bach

The number of GPU accelerated effects in After Effects has increased in recent years, but it continues to be an application that is primarily CPU bottlenecked. With the launch of the GeForce RTX 3060 Ti 8GB, NVIDIA is finally at the end of their 3 month rolling launch of the GeForce 30 series cards. Will this new card continue the trend of NVIDIA dominance in After Effects?

Adobe Photoshop – NVIDIA GeForce RTX 3060 Ti Performance

Hardware Article Posted on December 30, 2020 by Matt Bach

With the launch of the GeForce RTX 3060 Ti 8GB, NVIDIA is finally at the end of their 3 month rolling launch of the GeForce 30 series cards. But while Photoshop does have a number of effects that can utilize the GPU, there generally isn’t much of a performance difference between various cards. Will this hold true with the RTX 3060 Ti, or will we see a bit of a performance drop with this lower-end GPU?

Best Workstation PC for V-Ray (Winter 2020)

Hardware Article Posted on December 18, 2020 by William George

A short article covering some of the best computer system configurations for rendering with V-Ray at the close of 2020.

SOLIDWORKS 2020 SP5 AMD Ryzen 5000 Series CPU Performance

Hardware Article Posted on December 17, 2020 by William George

AMD’s Ryzen 5000 Series processors have shown stellar performance across a wide range of applications so far, and now we have the opportunity to test them head-to-head against Intel’s Core series in SOLIDWORKS 2020. 

Best Workstation PC for Metashape (Winter 2020)

Hardware Article Posted on December 15, 2020 by William George

A short article covering the best computer system configurations for photogrammetry in Metashape at the end of 2020.

Agisoft Metashape 1.6.5 SMT Performance Analysis on AMD Ryzen 5000 Series

Hardware Article Posted on December 15, 2020 by William George

In the past we have found that Metashape can perform better on high core count processors when SMT is turned off, but the top CPUs at that time were Intel’s 8 & 10-core models which didn’t benefit from this trick. Now that AMD’s Ryzen 5000 Series are the fastest chips for Metashape is it worth turning SMT off on these processors, some of which do have high core counts?

Agisoft Metashape 1.6.5 – NVIDIA GeForce RTX 30 Series Multi-GPU Performance

Hardware Article Posted on December 11, 2020 by William George

Agisoft Metashape has had an interesting history with multi-GPU performance. At different points in time, and with different generations of video cards, we have seen both substantial boosts from having multiple video cards as well as next to none. With the latest AMD CPUs and NVIDIA GPUs, we are testing this aspect of Metashape once more.

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