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How to Choose the Best Hardware for Multi-Frame Rendering in After Effects

Posted on October 6, 2021 by Matt Bach

The new Multi-Frame Rendering feature vastly improved performance in Adobe After Effects – often giving a 2-4x increase in performance. This feature allows Ae to take advantage of significantly more CPU cores, but how does that change what hardware is best for After Effects?

After Effects Multi-Frame Rendering GPU Performance Analysis

Posted on October 6, 2021 by Matt Bach

Multi-Frame Rendering is making its way into Adobe After Effects, often giving a 2-4x boost to performance with its greatly improved multi-threading capability. But while this will make higher core count processors more effective, how will it affect GPU performance?

After Effects Multi-Frame Rendering Processor Performance Analysis

Posted on October 6, 2021 by Matt Bach

Multi-Frame Rendering is making its way into Adobe After Effects, often giving a 2-4x boost to performance with its greatly improved multi-threading capability. Will this make higher core count CPUs, or platforms with more RAM bandwidth, worth it?

Windows 11 – Frequently Asked Questions

Posted on September 30, 2021 by William George

Windows 11 is the latest version of Microsoft’s consumer and professional operating system. Debuting in October 2021, it includes many user interface updates as well as various improvements under the hood. We’ve had a lot of questions from both new and existing customers about Windows 11, so we have compiled this FAQ to answer the most commonly asked queries.

Unreal 4.27 adds multi-GPU support for lightmass building

Posted on September 9, 2021 by Kelly Shipman

Unreal Engine has very little use for multiple GPUs in a system. With the new 4.27 release, they’ve added Multi-GPU support for the GPU Lightmass plugin. But how does it work and is it worth the cost?

Intel Xeon W-3300 Processor Review Roundup

Posted on July 29, 2021 by Matt Bach

Intel’s new Xeon W-3330 series of workstation CPUs are here, ranging from 12 to 38 cores, and touting up to 18% IPC improvements. But are these features worth the higher cost of the Xeon platform, and how do they fare against AMD’s Threadripper Pro line?

Unreal Engine – Intel Xeon W-3300 Processor Performance

Posted on July 29, 2021 by Kelly Shipman

Intel’s new Xeon W-3330 series of workstation CPUs are here, ranging from 12 to 38 cores, and touting up to 18% IPC improvements. But are these features worth the higher cost of the Xeon platform, and how do they fare against AMD’s Threadripper Pro line in Unreal Engine?

Cinema 4D – Intel Xeon W-3300 Processor Performance

Posted on July 29, 2021 by Kelly Shipman

Intel’s new Xeon W-3330 series of workstation CPUs are here, ranging from 12 to 38 cores, and touting up to 18% IPC improvements. But are these features worth the higher cost of the Xeon platform, and how do they fare against AMD’s Threadripper Pro line in Cinema 4D?

V-Ray – Intel Xeon W-3300 Processor Performance

Posted on July 29, 2021 by Kelly Shipman

Intel’s new Xeon W-3330 series of workstation CPUs are here, ranging from 12 to 38 cores, and touting up to 18% IPC improvements. But are these features worth the higher cost of the Xeon platform, and how do they fare against AMD’s Threadripper Pro line in V-Ray?

DaVinci Resolve Studio – Intel Xeon W-3300 Processor Performance

Posted on July 29, 2021 by Matt Bach

Intel’s new Xeon W-3330 series of workstation CPUs are here, ranging from 12 to 38 cores, and touting up to 18% IPC improvements. But are these features worth the higher cost of the Xeon platform, and how do they fare against AMD’s Threadripper Pro line in DaVinci Resolve?

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