The RTX 3000 series cards are here, with NVIDIA boasting significant performance gains over the previous generation. With the RTX 3080 now launched, we can find out how large those gains are in GPU based renderers like Maxon Redshift.

The RTX 3000 series cards are here, with NVIDIA boasting significant performance gains over the previous generation. With the RTX 3080 now launched, we can find out how large those gains are in GPU based renderers like Maxon Redshift.
The RTX 3000 series cards are here, with NVIDIA boasting significant performance gains over the previous generation. With the RTX 3080 now launched, we can find out how large those gains are in photogrammetry applications like Pix4D.
The RTX 3000 series cards are here, with NVIDIA boasting significant performance gains over the previous generation. With the RTX 3080 now launched, we can find out how large those gains are in photogrammetry applications like Metashape.
The RTX 3000 series cards are here, with NVIDIA boasting significant performance gains over the previous generation. With the RTX 3080 now launched, we can find out how large those gains are in photogrammetry applications like RealityCapture.
A short article covering some of the best computer system configurations for rendering with V-Ray Next GPU.
The second entry in a series of short articles looking at the best computer system specs for a variety of popular applications focuses on Redshift by Maxon.
In a new series of short articles we will be looking at the best computer system specs for a variety of popular applications, starting with OctaneRender by OTOY.
Pix4D is an advanced photogrammetry application, suited to a wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer’s CPU and GPU. We have recently updated our benchmark tools for Pix4D, and now are taking a look at how different NVIDIA video cards perform in this program.
Maya 2014 does not have any specific features or effects that are GPU accelerated, instead almost everything that looks 3D uses the GPU in some manner. You still need to balance a powerful video card with a good CPU and RAM combination, but the video card you use for Maya is an extremely important part of the performance equation. In this article, we will look at a number of workstation cards to see just how important a role the video card plays in the performance equation.
AutoCAD 2014 does not have any specific features or effects that are GPU accelerated, instead almost everything that looks 3D uses the GPU in some manner. You still need to balance a powerful video card with a good CPU and RAM combination, but the video card you use for AutoCAD is an extremely important part of the performance equation. In this article, we will look at a number of workstation cards to see just how important a role the video card plays in the performance equation.