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Hardware Acceleration

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Agisoft Metashape 1.6.5 – AMD Radeon RX 6800 (XT) Performance

Posted on December 2, 2020 by William George

AMD recently launched a new generation of their Radeon graphics cards, and we have finally gotten our hands on the first two models – the RX 6800 and 6800 XT – to test in our lab. How do they stack up against NVIDIA’s GeForce RTX 30 Series cards, which are similarly priced, in Agisoft Metashape?

GPU Rendering – NVIDIA GeForce RTX 30 Series Multi-GPU Scaling

Posted on November 16, 2020 by William George

With the initial launches in NVIDIA’s GeForce RTX 30 Series complete, and availability getting better, it is time to look at how well these cards scale in multi-GPU configurations for rendering within Redshift, OctaneRender, and V-Ray.

NVIDIA GeForce RTX 3070 8GB, RTX 3080 10GB & RTX 3090 24GB Review Roundup

Posted on October 29, 2020 by Matt Bach

The RTX 30-series cards are here, with NVIDIA boasting significant performance gains over the previous generation. We have looked at how the RTX 3070 8GB, RTX 3080 10GB and RTX 3090 24GB perform in a range of professional applications to help you decide whether they are worth using in a new workstation, or as an upgrade in your current system.

V-Ray GPU Rendering – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance

Posted on October 29, 2020 by William George

NVIDIA’s latest generation of GPUs, the GeForce RTX 30 Series, has steadily rolled out over the course of the last several weeks. With the RTX 3070 launched most recently, how do all three models compare – both to each other, and to the previous GeForce and Titan cards? In this article we take a look at how they all stack up in Chaos Group’s V-Ray & V-Ray Next rendering engines.

OctaneRender 2020 – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance

Posted on October 29, 2020 by William George

With the first three models in NVIDIA’s GeForce RTX 30 Series now available, how do the RTX 3070, 3080, and 3090 stack up? In this article we take a look at how they compare to each other as well as the previous generation of GeForce and Titan cards in OTOY’s OctaneRender.

Redshift 3.0 – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance

Posted on October 29, 2020 by William George

NVIDIA’s GeForce RTX 3080 and 3090 launched earlier this fall, and now the RTX 3070 has joined its siblings. How does it compare to the bigger RTX 30 Series cards? And how do they all stack up against the previous generation? In this article we take a look at how well they all fare in GPU based rendering engines like Maxon Redshift.

Agisoft Metashape 1.6.4 – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance

Posted on October 29, 2020 by William George

NVIDIA’s GeForce RTX 30 Series has had a rolling release over the last several weeks, and now the RTX 3070 has joined the party. How does it stack up against its bigger siblings and the previous generation of GeForce and Titan cards? Let’s take a look at how they all compare in Agisoft Metashape.

Pix4D 4.5.6 – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance

Posted on October 29, 2020 by William George

The first cards in NVIDIA’s GeForce RTX 30 Series launched earlier this fall, and now the RTX 3070 has finally joined its bigger siblings. How does it compare to the RTX 3080 and 3090? And how do they all fare against the previous generation of GeForce and Titan cards? In this article we take a look at how these all stack up in Pix4D.

RealityCapture 1.1 – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance

Posted on October 29, 2020 by William George

NVIDIA’s first GeForce RTX 30 Series cards launched in September, and now the RTX 3070 has joined its bigger siblings. How does it stack up to the RTX 3080 and 3090? And how do they all compare against the previous generation of cards? Here we look at how they all perform in RealityCapture.

Unreal Engine 4.25 – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance

Posted on October 29, 2020 by Kelly Shipman

The RTX 3000 series cards are here, with NVIDIA boasting significant performance gains over the previous generation. With the RTX 3070, 3080, and 3090 now launched, we can find out if these performance gains will hold true in applications like Unreal Engine?

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