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RealityCapture

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Best Workstation PC for RealityCapture (Summer 2020)

Posted on July 10, 2020 by William George

A short article covering some of the best computer system configurations for photogrammetry in RealityCapture.

RealityCapture 1.0.3 HT / SMT Performance Analysis

Posted on July 2, 2020 by William George

We’ve observed that some photogrammetry applications seem to perform better with lower core count processors, so we wanted to look at whether Hyperthreading and Simultaneous Multithreading could be negatively impacting performance in these programs. Next up is RealityCapture.

RealityCapture Performance: Intel Core 10th Gen vs AMD Ryzen 3rd Gen

Posted on May 20, 2020 by William George

Intel’s new 10th Gen Core processors are out now, with an increased number of cores and very high clock speeds. How do they stack up against AMD’s Ryzen chips and other current models for photogrammetry workloads in RealityCapture?

AMD Threadripper 3990X: Does Windows 10 for Workstations speed up photogrammetry?

Posted on February 19, 2020 by William George

When AMD launched the 64-core Threadripper 3990X, some reviewers reported that performance of this 128-thread beast was hindered by running a normal version of Windows 10 Pro – and that instead using Windows 10 Pro for Workstations or Windows 10 Enterprise gave better results. We have investigated that claim using our in-house Pix4D and RealityCapture benchmarks to see if the choice of operating system could impact our customers.

RealityCapture CPU Performance: AMD Threadripper 3990X 64 Core

Posted on February 7, 2020 by William George

AMD has launched a new top-end processor, equipped with a whopping 64 cores: the Threadripper 3990X. After extensive testing we are ready to report on how this new CPU performs in RealityCapture, compared to several of AMD and Intel’s other current desktop chips.

What is the Best CPU for Photogrammetry (2019)

Posted on December 20, 2019 by William George

Picking the processor, or CPU, is one of the most important decisions when building or buying a workstation – but there are dozens of options to pick from at any given point, with varying specifications and price points, so making the right choice isn’t always clear-cut. We’ve tested all of the latest processors from Intel and AMD across three popular photogrammetry applications to help you know what the best choice is for your next system.

RealityCapture CPU Performance: Intel Core X-10000 vs AMD Threadripper 3rd Gen

Posted on November 25, 2019 by William George

Intel and AMD have both launched new lines of high-end desktop processors, with different approaches to increasing value. AMD’s 3rd Gen Threadripper CPUs are based on a newer microarchitecture, bringing better performance for around the same price as previous models. Intel, on the other hand, focused on reducing price while still using the same underlying technology as their last series. We tested both to see which approach gives the best results RealityCapture.

RealityCapture CPU Performance: AMD Ryzen 9 3950X

Posted on November 14, 2019 by William George

AMD’s new Ryzen 3rd generation processors feature both an increase in core count and per-core performance, allowing them to rival Intel’s mainstream Core processors in many professional applications. The first chips in this series did well with RealityCapture in our previous testing, but didn’t quite beat Intel’s Core i9 9900K, so now we are going to see how the top-end Ryzen 9 3950X fares.

RealityCapture 1.0.3: AMD Ryzen 3rd Gen vs Intel Core 9th Gen

Posted on July 24, 2019 by William George

AMD’s new Ryzen 3rd generation processors feature both an increase in core count and per-core performance, allowing them to rival and sometimes beat Intel’s mainstream Core processors in professional applications. In this article we are going to take a look at how these new CPUs handle RealityCapture, which benefits from both core count and clock speed at various points throughout its workflow.

Does RAM Capacity Affect RealityCapture Performance?

Posted on June 26, 2019 by William George

RealityCapture, like other photogrammetry applications, is built to take a batch of photographs and turn them into digital, 3D models. The algorithms used during that process are designed to be “out of core”, meaning that not all of the data has to be loaded into system memory (RAM) at the same time – allowing for full processing without requiring a ton of available memory. Having more RAM can still be beneficial, though, so we decided to test how much impact it has on performance.

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