Posted on November 3, 2016
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Autodesk University 2016 | November 14th - 17th, 2016 | Las Vegas, NV

Find us at booth #2866!

For our first year at Autodesk University, we will be running and displaying our systems optimized specifically for Autodesk's Revit, AutoCAD, 3ds Max, Maya and both CPU-Based Rendering as well as GPU-Based Rendering.

At our booth, #2866, we will be providing Oculus Rift demos on our workstation that is optimized for VRED.

Be sure to swing by our booth to talk to us about how we can speed up your workflow!

Exhibit Times

Here are the times you can find us at our booth:

Tuesday, November 15th: 11:30AM - 3:00PM & 6:00PM - 9:00PM

Wednesday, November 16th: 11:30AM - 5:00PM

Thursday, November 17th: 11:30AM - 3:00PM

Feel free to reach out and schedule a time to meet with us, we would be thrilled to learn more about your work.



Our Recommended Systems For:

Architecture & Engineering 
 

Autodesk Revit

Puget Systems has performed extensive analysis of Revit to configure a pair of systems that are designed specifically for the needs of Revit users.

Autodesk AutoCAD

Our AutoCAD workstations are designed using only the most optimum hardware choices to give you the power you need to quickly and efficiently complete your work.

Autodesk Inventor

Our Inventor workstations are designed using only the most optimum hardware choices to give you the power you need to quickly and efficiently complete your work.

 

 3D Design & Animation

 

Autodesk 3ds Max

Puget Systems has performed extensive analysis of Autodesk's 3ds Max to configure a two systems that are designed specifically for the needs of 3ds Max users.

Autodesk Maya

Puget Systems has performed extensive analysis of Autodesk's Maya to configure a two systems that are designed specifically for the needs of Maya users.

 

Rendering

 

GPU-Based Rendering

Puget Systems has performed extensive analysis of GPU-Based Rendering Engines such as VRay RT, Octane Render and Iray to configure workstations that are designed specifically for the needs of those using GPU-Based Rendering Engines.

CPU-Based Rendering

Puget Systems has performed extensive analysis of CPU-Based Rendering Engines such as VRay, Keyshot and Mental Ray to configure workstations that are designed specifically for the needs of those using CPU-Based Rendering Engines.

 


Why Choose Puget Systems?


Highly Reliable Product Line

We do not add a part to our product line unless we feel we can stand behind it. You can feel confident that any selection you make on our website is a quality product.

Fast Build Times

By keeping inventory of our most popular parts, and maintaining a short supply line to parts we need, we are able to offer an industry leading ship time of 7-10 business days on nearly all our system orders.

We're Here, Give Us a Call!

We make sure our representatives are as accessible as possible, by phone and email. At Puget Systems, you can actually talk to a real person!

Lifetime Support/Labor Warranty

Even when your parts warranty expires, we continue to answer your questions and even fix your computer with no labor costs.

Click here for even more reasons!


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