Autodesk University 2016

 

   

Autodesk University 2016 | November 14th – 17th, 2016 | Las Vegas, NV

Find us at booth #2866!

For our first year at Autodesk University, we will be running and displaying our systems optimized specifically for Autodesk's Revit, AutoCAD, 3ds Max, Maya and both CPU-Based Rendering as well as GPU-Based Rendering.

At our booth, #2866, we will be providing Oculus Rift demos on our workstation that is optimized for VRED.

Be sure to swing by our booth to talk to us about how we can speed up your workflow!

Exhibit Times

Here are the times you can find us at our booth:

Tuesday, November 15th: 11:30AM – 3:00PM & 6:00PM – 9:00PM

Wednesday, November 16th: 11:30AM – 5:00PM

Thursday, November 17th: 11:30AM – 3:00PM

Feel free to reach out and schedule a time to meet with us, we would be thrilled to learn more about your work.


Our Recommended Systems For:

Architecture & Engineering 
 

Autodesk Revit

Puget Systems has performed extensive analysis of Revit to configure a pair of systems that are designed specifically for the needs of Revit users.

Autodesk AutoCAD

Our AutoCAD workstations are designed using only the most optimum hardware choices to give you the power you need to quickly and efficiently complete your work.

Autodesk Inventor

Our Inventor workstations are designed using only the most optimum hardware choices to give you the power you need to quickly and efficiently complete your work.

 

 3D Design & Animation

 

Autodesk 3ds Max

Puget Systems has performed extensive analysis of Autodesk's 3ds Max to configure a two systems that are designed specifically for the needs of 3ds Max users.

Autodesk Maya

Puget Systems has performed extensive analysis of Autodesk's Maya to configure a two systems that are designed specifically for the needs of Maya users.

 

Rendering

 

GPU-Based Rendering

Puget Systems has performed extensive analysis of GPU-Based Rendering Engines such as VRay RT, Octane Render and Iray to configure workstations that are designed specifically for the needs of those using GPU-Based Rendering Engines.

CPU-Based Rendering

Puget Systems has performed extensive analysis of CPU-Based Rendering Engines such as VRay, Keyshot and Mental Ray to configure workstations that are designed specifically for the needs of those using CPU-Based Rendering Engines.

 


 
Recommended Reading

 

Autodesk 3ds Max 2017 GeForce GPU performance 08/05/16
Autodesk 3ds Max 2017 Quadro GPU Performance 08/05/16
Autodesk 3ds Max 2017 CPU Performance 08/03/16
Octane Render GPU Performance Comparison 04/28/16
Keyshot Multi Core CPU Performance 04/14/16
NVIDIA Iray CPU Scaling 04/13/16
NVIDIA Iray GPU Performance Comparison 04/13/16
Mental Ray Rendering Multi Core Performance 03/30/16

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