While DaVinci Resolve is known for its ability to leverage the power of your GPU, the CPU is often just as important, especially if you are not heavily utilizing noise reduction or OpenFX. The AMD 3rd Gen Ryzen CPUs are already a great choice for Resolve, but are the 16 CPU cores on the new Ryzen 9 3950X worth the increased price?
With the 3rd generation Ryzen CPUs, AMD was able to close the gap with Intel in lightly threaded applications like Photoshop. Now, AMD has released a new CPU called the Ryzen 9 3950X which increases the number of cores available on that platform to 16 physical cores. But does that actually help at all in Photoshop?
When AMD launched their 3rd generation Ryzen CPUs, they took a commanding lead over Intel in terms of performance in Lightroom Classic. Now, AMD has released a new CPU called the Ryzen 9 3950X which increases the number of cores available on that platform to 16 physical cores. Will this allow AMD to extend their lead even further, or is Lightroom Classic not able to utilize those additional cores?
AMD's 3rd generation Ryzen CPUs did very well at launch, but Intel managed to maintain a small performance lead in After Effects. With the new Ryzen 9 3950X, however, AMD has added an additional four cores to their consumer processor line. Is that enough to allow AMD to take the performance crown in After Effects?
Ever since the launch of the 3rd generation Ryzen CPUs, AMD and Intel have been trading blows when it comes to Premiere Pro performance. With the launch of the Ryzen 9 3900X, however, will AMD to take a solid lead over Intel?
AMD's new Ryzen 3rd generation processors feature both an increase in core count and per-core performance, allowing them to rival and sometimes beat Intel's mainstream Core processors in professional applications. Since AMD has finally released the top model in this series, the Ryzen 9 3950X, we decided to take a look at how it and some other competing CPUs handle Pix4D - which benefits from both core count and clock speed at various points throughout its workflow.
AMD's Ryzen 3rd generation processors feature both an increase in core count and per-core performance over previous models, both of which directly improve rendering speeds in V-Ray Next. A few months after the initial launch, AMD has now released the Ryzen 9 3950X with even more cores! In this article we will take a look at how this chip handles V-Ray rendering, both in the pure CPU and GPU+CPU render pipelines.
AMD's Ryzen 3rd generation processors launched a few months ago, with both more cores and higher per-core performance than previous models in that series. Now AMD has released the top-end chip in this family, the Ryzen 9 3950X, with even more cores! In this article we will take a look at how it stacks up to a few other AMD and Intel processors in this application, focusing exclusively on rendering performance measured via Cinebench R20.
AMD's new Ryzen 3rd generation processors feature both an increase in core count and per-core performance, allowing them to rival Intel's mainstream Core processors in many professional applications. The first chips in this series did well with RealityCapture in our previous testing, but didn't quite beat Intel's Core i9 9900K, so now we are going to see how the top-end Ryzen 9 3950X fares.
Metashape, formerly known as PhotoScan, is a photogrammetry program that takes a set of images and combines them to create a 3D model or map. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer's CPU and GPU. With the release of AMD's latest Ryzen 9 3950X processor, which combines a high core count with good per-core performance, we wanted to see how it and its sibling 3900X fare in this application compare to the reigning champ: Intel's Core i9 9900K.
Lightroom Classic has changed dramatically over the last few years, with improved multithreading support and the recent addition of GPU acceleration. But exactly how much of a difference is there between the latest processors from both Intel and AMD? Does the higher core count on the new Ryzen CPUs make a difference?
AMD recently launched an updated generation of their mainstream Ryzen processors, with increases to both core count and clock speed / per-core performance. We've already tested these chips on a wide range of applications, and now it is time to look at how they handle a professional engineering program: SOLIDWORKS.
PCIe Gen4 is finally here with twice the theoretical bandwidth of PCIe Gen3. But with the current Gen4 motherboards and video cards, does the extra bandwidth actually matter for video editing applications like Premiere Pro, After Effects, and DaVinci Resolve?
While the CPU still does most of the heavy lifting, depending on how many accelerated effects you use, having a more powerful GPU can sometimes make a significant impact on performance. With both AMD and NVIDIA recently launching a number of new video cards, it is time to once again see how different GPU models perform in Premiere Pro.
Here at Puget Systems, our goal is not only to provide the fastest workstations possible, but the most reliable as well. As a part of our constant drive to offer only the highest quality components possible, we track and regularly review the failure rates for each part we carry. Today, we want to give a bit of a peak at how reliable different types of hardware are in our workstations.
More than any other NLE, having a fast GPU (or multiple GPUs) is incredibly important in DaVinci Resolve. With both AMD and NVIDIA recently launching a number of new video cards, it is time to once again see what the best GPU is for Resolve.
Intel updated their workstation-oriented Xeon W processor line recently, using technology from the high-performance Xeon Scalable series. This means more cores in a single-socket platform than Intel has offered before, and since high core count usually translates to fast rendering speeds we are taking a look at how these new CPUs stack up in V-Ray Next.
Intel updated their workstation-oriented Xeon W processor line recently, using technology from the high-performance Xeon Scalable series. This means more cores in a single-socket platform than Intel has offered before, and since high core count usually translates to fast rendering speeds we are taking a look at how these new CPUs do in Cinema 4D's native renderer.
While the choice between using an Intel X-series or Intel Xeon W processor is often decided by more than straight-up performance, it is still useful to know exactly how much performance you might be losing in order to gain Xeon-exclusive features like 64 PCI-E lanes or Reg. ECC memory support. To that end, in this post we will be benchmarking the Intel X-series, Intel Xeon W-3200, as well as the AMD Threadripper processors in a range of applications including Premiere Pro, After Effects, Photoshop, and DaVinci Resolve.
One of the big advantages of GPU-based rendering is that you can easily put multiple video cards inside a single workstation. How much benefit does each additional card provide for V-Ray Next, though? We put four GeForce RTX 2080 Ti video cards to the test to find out!
Outside of very specific situations, After Effects is usually going to be limited more by your CPU than your GPU. However, the more GPU accelerated effects you use, the larger the benefit to using a faster video card. Both AMD and NVIDIA have recently released a number of new video cards, but is there any benefit to using them in After Effects?
Both AMD and NVIDIA have recently released a number of new video cards including the Radeon RX 5700 XT and the NVIDIA SUPER cards. Photoshop only uses the GPU to accelerate a small (but growing) list of effects, however, so is there any benefit to using any of these new card?
V-Ray Next is made up of two rendering engines: a traditional CPU based renderer, as well as a GPU-based hybrid engine that can run on both GPUs and CPUs for extra performance. With the launch of NVIDIA's new GeForce RTX "SUPER" series of video cards, we are taking a look at how the whole RTX lineup performs on the GPU side of V-Ray Next.
OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. With the launch of NVIDIA's new GeForce RTX "SUPER" series of video cards, we are taking a look at how the whole RTX lineup performs on both the current OctaneRender 4 and the upcoming 2019 release which adds support for RTX technology and greatly increased rendering speeds.