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Threadripper 2990WX Photogrammetry Performance: Windows 10 1809 vs 1903 & CorePrio

Written on June 11, 2019 by William George

When the performance of AMD's Threadripper processors is brought up, the discussion can often turn toward some of the oddities of this CPU's architecture and how it interacts with thread scheduling in Windows 10. That is something which AMD has attempted to improve with their Ryzen Master software, and which has been partially addressed by Microsoft as well (via Windows updates). Some folks in the wider AMD enthusiast community have tried to tackle this issue too.


Read this article at https://www.pugetsystems.com/guides/1472
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Metashape 1.5.1: NVIDIA GeForce, Titan, and AMD Radeon Performance Comparison

Written on June 11, 2019 by William George

Metashape, formerly known as PhotoScan, is a photogrammetry program that takes a set of images and combines them to create a 3D model or map. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer's CPU and GPU. We have recently updated our benchmark tools to support Metashape, along with new image sets to test, so now we are taking a look at how different NVIDIA and AMD video cards perform in this application.


Read this article at https://www.pugetsystems.com/guides/1476
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Pix4D 4.3 vs 4.4 Performance Differences

Written on June 11, 2019 by William George

Pix4D is an advanced photogrammetry application, suited to a wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer's CPU and GPU. We have recently updated our benchmark tools for Pix4D, and published articles looking at CPU and GPU performance on version 4.3 - but in the midst of our testing, 4.4 was released. Is it any faster?


Read this article at https://www.pugetsystems.com/guides/1287
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Puget Systems Adobe After Effects CC Benchmark (Updated 6-13-2019)

Written on June 10, 2019 by Matt Bach

Want to see how your system stacks up to the latest hardware? Download and run our After Effects benchmark that we use in our internal testing!


Read this article at https://www.pugetsystems.com/guides/1473
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RealityCapture 1.0.3: NVIDIA GeForce and Titan Performance Comparison

Written on June 5, 2019 by William George

RealityCapture, like other photogrammetry applications, is built to take a batch of photographs and turn them into digital, 3D models. The many steps involved in that process can take a lot of time, and utilize both the CPU and GPU at different points. We recently put together a benchmark tool for RealityCapture, and after looking at processor performance last week we are now diving into a comparison of the current NVIDIA GeForce and Titan video cards.


Read this article at https://www.pugetsystems.com/guides/1469
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Pix4D 4.3: NVIDIA GeForce and Titan Performance Comparison

Written on May 31, 2019 by William George

Pix4D is an advanced photogrammetry application, suited to a wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer's CPU and GPU. We have recently updated our benchmark tools for Pix4D, and now are taking a look at how different NVIDIA video cards perform in this program.


Read this article at https://www.pugetsystems.com/guides/1466
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RealityCapture 1.0.3: Intel Core i7 & Core i9 vs AMD Threadripper Performance

Written on May 28, 2019 by William George

RealityCapture, like other photogrammetry applications, is built to take a batch of photographs and turn them into digital, 3D models. The many steps involved in that process can take a lot of time, and utilize both the CPU and GPU at different points. We recently put together a benchmark tool for RealityCapture, and in our first article focusing on this software we are going to take a look at how Intel's Core i7 and i9 processors stack up against AMD's Threadripper chips.


Read this article at https://www.pugetsystems.com/guides/1465
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Metashape 1.5.1: Intel Core i7 & Core i9 vs AMD Threadripper Performance

Written on May 28, 2019 by William George

Metashape, formerly known as PhotoScan, is a photogrammetry program that takes a set of images and combines them to create a 3D model or map. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer's CPU and GPU. We have updated our benchmark tools, following the recent rebranding of this software, so in our first article focusing on the new Metashape we will take a look at how Intel's Core i7 and i9 processors stack up against AMD's Threadripper chips.


Read this article at https://www.pugetsystems.com/guides/1464
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Pix4D 4.3: Intel Core i7 & Core i9 vs AMD Threadripper Performance

Written on May 27, 2019 by William George

Pix4D is an advanced photogrammetry application, suited to a wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer's CPU and GPU. We have recently updated our benchmark tools for Pix4D, so lets take a look at how Intel's Core i7 and i9 processors stack up against AMD's Threadripper.


Read this article at https://www.pugetsystems.com/guides/1461
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Windows 10 Security Patch Slowed Intel Core i9 9900K in Pix4D, Metashape, & RealityCapture

Written on May 20, 2019 by William George

Over the last couple of years, several new vulnerabilities have been found in modern microprocessor architectures. Many of these have been related to speculative execution techniques used across most of Intel's product line, and a patch was released for Windows 10 last week which was intended to address some of those weaknesses. Unfortunately, it has also reduced performance in some applications - which this article will demonstrate by comparing processing speed in three photogrammetry programs before and after the update.


Read this article at https://www.pugetsystems.com/guides/1456
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Pix4D Benchmark

Written on May 3, 2019 by William George

Here at Puget Systems, we have put together a benchmark utility for Pix4D which measures system performance for photogrammetry by running two small projects - a 3D Model and a 3D Map - and tracking the time each step takes to process. This benchmark is freely available to download, though running it requires a valid installation of Pix4D.


Read this article at https://www.pugetsystems.com/guides/1457
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Metashape Benchmark

Written on May 3, 2019 by William George

Here at Puget Systems, we have put together a benchmark utility for Agisoft Metashape which measures system performance for photogrammetry by running two small projects - a model and a map - and tracking the time each step takes to process. This benchmark is freely available to download, though running it requires a valid installation of Metashape.


Read this article at https://www.pugetsystems.com/guides/1458
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RealityCapture Benchmark

Written on May 3, 2019 by William George

Here at Puget Systems, we have put together a benchmark utility for RealityCapture which measures system performance for photogrammetry by running two small projects - a model and a map - and tracking the time each step takes to process. This benchmark is freely available to download, though running it requires a valid installation of RealityCapture.


Read this article at https://www.pugetsystems.com/guides/1395
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Premiere Pro CC 2019: AMD Radeon VII vs NVIDIA GeForce RTX

Written on March 29, 2019 by Matt Bach

Depending on the number of GPU-accelerated effects you use, a higher-end GPU can give you a nice performance boost in Premiere Pro. But what will give you the best performance for your dollar? An NVIDIA GeForce RTX video card, or one of AMD's Radeon cards?


Read this article at https://www.pugetsystems.com/guides/1392
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NVIDIA Creator Ready drivers - are they faster in Premiere Pro and Photoshop?

Written on March 21, 2019 by Matt Bach

Recently, NVIDIA has announced their new "Creator Ready Driver program" which is intended to give the best performance and reliability when working with creative applications. But is the new Creator Ready driver actually faster in Premiere Pro and Photoshop?


Read this article at https://www.pugetsystems.com/guides/1385
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SOLIDWORKS 2019: Quadro RTX Series in Enhanced Graphics Performance Mode

Written on March 18, 2019 by William George

Despite how popular SOLIDWORKS is, there is a lot of outdated and simply inaccurate information on the web regarding what video card you should use. This is especially true for SW 2019, because it adds a new mode that changes how the video card is utilized when displaying parts and assemblies. This feature is still in beta, and not yet ready for production use, but we rounded up the full Quadro RTX line of video cards to see how they perform at both 1080p and 4K resolutions.


Read this article at https://www.pugetsystems.com/guides/1388
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DaVinci Resolve 15: NVIDIA Quadro RTX Performance

Written on March 18, 2019 by Matt Bach

If you are in production environment where you need maximum reliability or do a heavy amount of noise reduction, there is no replacement for workstation-class cards like those in the NVIDIA Quadro line. But exactly how well do the new Quadro RTX models perform in DaVinci Resolve?


Read this article at https://www.pugetsystems.com/guides/1384
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OctaneBench 2019 Preview: GeForce RTX Performance Boost

Written on March 15, 2019 by William George

OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. The upcoming 2019 version is adding support for the dedicated ray-tracing hardware in NVIDIA's RTX series of video cards, and a preview of the OctaneBench tool was released recently to show a sneak peek at what we can expect from this technology. We rounded up the whole GeForce RTX card line - along with the Titan RTX - to see how they compare to each other and how much of a boost RTX tech can provide.


Read this article at https://www.pugetsystems.com/guides/1387
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OctaneBench 2019 Preview: Quadro RTX Performance Boost

Written on March 15, 2019 by William George

OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. The upcoming 2019 version is adding support for the dedicated ray-tracing hardware in NVIDIA's RTX series of video cards, and a preview of the OctaneBench tool was released recently to show a sneak peek at what we can expect from this technology. We rounded up the whole Quadro RTX card line - along with the Titan RTX - to see how they compare to each other and how much of a boost RTX tech can provide.


Read this article at https://www.pugetsystems.com/guides/1382
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DaVinci Resolve 15: AMD Radeon VII 16GB Performance

Written on March 12, 2019 by Matt Bach

The Radeon VII is a very interesting card for DaVinci Resolve due to its 16GB of VRAM which is twice what you would get from a similarly priced NVIDIA GPU. But is it able to keep up in terms of raw performance?


Read this article at https://www.pugetsystems.com/guides/1381
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After Effects CC 2019: AMD Radeon VII 16GB Performance

Written on March 12, 2019 by Matt Bach

While After Effects is starting to utilize the GPU more and more, it currently is almost always limited by the performance of your CPU. So while AMD's Radeon VII is an extremely robust card with twice the VRAM as a comparably priced NVIDIA GeForce card, will Ae actually be able to take advantage of its power?


Read this article at https://www.pugetsystems.com/guides/1379
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Photoshop CC 2019: AMD Radeon VII 16GB Performance

Written on March 11, 2019 by Matt Bach

AMD's Radeon VII is an extremely robust card on paper, having twice the VRAM as a comparably priced NVIDIA GeForce card. However, while 16GB of video memory is nice, it is rarely required for Photoshop. Does the Radeon VII have a performance advantage in Photoshop as well, or is going with NVIDIA still a better option?


Read this article at https://www.pugetsystems.com/guides/1366
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Lightroom Classic CC 2019: Enhanced Details GPU Performance

Written on March 4, 2019 by Matt Bach

In the latest version of Lightroom Classic CC (8.2), Adobe has added a new featured called "Enhanced Details" which uses machine learning to improve the quality of the debayering process for RAW images. This is very GPU-intensive, so we wanted to see exactly how much faster it can be on a modern, high-end GPU.


Read this article at https://www.pugetsystems.com/guides/1360
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Adobe Creative Cloud: Intel Core i9 9990XE vs Xeon W-3175X

Written on February 22, 2019 by Matt Bach

Intel has recently released a pair of highly exclusive - and expensive - processors: the Core i9 9990XE and Xeon W-3175X. The question is: does either one make sense to use for Adobe Creative Cloud applications?


Read this article at https://www.pugetsystems.com/guides/1363
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CPU Rendering: Intel Core i9 9990XE vs Xeon W-3175X

Written on February 22, 2019 by William George

Intel recently released a pair of rather odd high-end processors: the 14-core Core i9 9990XE and the 28-core Xeon W-3175X. Both have higher clock speeds than other models with similar core count, run much hotter, and have other peculiarities. Because of that, neither of these processors will have a home in our product line at this time - but they are still interesting to test for insight into what current CPU designs are capable of when pushed beyond what is practical.