Creating a Benchmark for Unreal Engine
We’re creating Puget Bench for Unreal Engine to evaluate modern workstation hardware for game development, virtual production, and content creation workflows.
From Unboxing to Inference: Introducing the Puget Systems Docker App Packs
We look at AI the way our customers do, which is why we built the Puget Systems Docker App Packs: to help you get up and running with AI inference fast!
Best Workstations for Unreal Engine in 2026
Unreal Engine is a complex application with many different uses. This guide covers the most common workflows and what type of workstation is best for each.
Puget Bench 2.0 for Premiere Pro and DaVinci Resolve Released!
Version 2.0 of Puget Bench for Premiere Pro and DaVinci Resolve is here, with updates reflecting today’s editing workflows, codecs, and AI-driven features.
The State of Puget Bench (Q1 2026)
Looking back at what developments came to Puget Bench 2025, where our benchmark program is at right now, and what our users can look forward to in 2026.
Rendering Benchmarks vs Reality
Rendering benchmarks are great for comparisons, but do they accurately predict render times? We tested real projects across Blender and V-Ray to find out.
Puget Bench for Creators Fall Feature Pass Released!
The new Puget Bench for Creators app is here, featuring a range of enhancements and improvements to make running our benchmarks easier than ever before.
Puget Bench for Lightroom Classic 1.0 Released!
Using real-world workflows, our first full release adds cross-platform support, expanded camera formats, and AI testing to accurately measure performance.
Best Workstations for After Effects in 2025
Our post-production expert Peter gives you a guided tour of the best workstation configurations tailored for different types of After Effects users.
Intel Arc Pro B50 Review
How does Intel’s new entry-level professional Arc Pro B50 GPU compare to the NVIDIA RTX A1000 in professional media editing, AI, and CAD/BIM applications?









