Recommended 3D Design and Animation Workstations
At Puget Sytems, we do a LOT of testing. We believe that computers should be a pleasure to purchase and own. They should get your work done, and not be a hinderance. To do that, they need to be the right hardware for the job. We take it on as our mission to test and validate the industry's most popular applications, ensuring the software runs properly, and that our hardware is optimized for performance. We have found that this type of information is often either not available at all, or is extremely dated and no longer accurate. So, we share this information freely. The goal of our reccommended systems program is to contribute our knowledge back to the community.
Customize your workstation optimized for:
Generating 3D spatial data in Metashape (formerly Photoscan) can often be a time consuming task, but our workstations are tailor-made to give you maximum performance. Each step of the way - from aligning photos, building the dense cloud, and building the mesh and texture - our workstations have the power to allow you to complete your work faster than ever before.
Autodesk 3ds Max
Puget Systems has performed extensive analysis of 3ds Max to configure a pair of systems that are designed specifically for the needs of 3ds Max users.
Creating models, adding rigging, and performing animations in Maya needs a responsive workstation in order to allow your creative process to flow. Our recommended systems are designed to allow you to do your work without any hardware bottlenecks.
Whether creating or animating scenes and models in Cinema 4D, our recommended systems are designed specifically for the needs of C4D users.
Processing images to form 3D maps and models in Pix4D is a time consuming task, but our workstations are built specifically to give you maximum performance. Whether building a point cloud, creating mesh and texture data, or generating DSM and orthomosaics - we have tested Pix4D to find the combination of hardware that will give you the fastest results.
Turning photographs into 3D models with RealityCapture takes time, but our workstations are built specifically to minimize how long you are waiting on processing and to maximum your productivity. We have developed a benchmark for RealityCapture and tested it on a wide range of CPUs and video cards to find the combination of hardware that will give you the fastest results.
Easy enough for the beginner and powerful enough for the expert; Unity is terrific for anyone to easily create 3D games and applications for mobile, desktop, the web, and consoles.
From enterprise applications and cinematic experiences to high-quality games across PC, console, mobile, VR and AR, Unreal Engine 4 is a powerful tool that needs an equally powerful workstation.
How Our Process Works
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