Photoshop may not be the most intensive application for many workflows, but for those that spend a significant amount of time in it, a properly configured workstation can make a big impact on productivity. In this post, we will go over a few of our recommendations for the best PC for Adobe Photoshop for a range of budgets.
The Radeon RX 6800 cards are here, with AMD boasting significant performance gains over the previous generation. We have looked at how the 6800 16GB and 6800 XT 16GB perform in a range of professional applications to help you decide whether they are worth using in a new workstation, or as an upgrade in your current system.
AMD recently launched a new generation of their Radeon graphics cards, and we have finally gotten our hands on the first two models - the RX 6800 and 6800 XT - to test in our lab. How do they stack up against NVIDIA's GeForce RTX 30 Series cards, which are similarly priced, in Agisoft Metashape?
DaVinci Resolve has long been known for how well it utilizes the power of your GPU, with NVIDIA being the top performer for several years. However, with the recently released Radeon RX 6800 and 6800 XT, will AMD be able to match or beat NVIDIA in DaVinci Resolve?
Adobe has been focusing fairly heavily on GPU performance in the latest versions of Premiere Pro, adding more GPU accelerated effects as well as GPU-based hardware encoding. While NVIDIA has help a strong performance lead in the past, AMD's new Radeon 6800 cards are touted to have significant performance gains. Is this enough for AMD to take the performance crown in Premiere Pro?
The number of GPU accelerated effects in After Effects has increased in recent years, but it continues to be an application that is primarily CPU bottlenecked. However, AMD cards have in the past been slightly slower than their NVIDIA counterparts. Will the new Radeon RX 6800 and 6800 XT GPUs allow AMD to match or beat NVIDIA in After Effects?
AMD recently launched their new Radeon RX 6800 and 6800 XT GPUs, but while Photoshop does have a number of effects that can utilize the GPU, there generally isn't much of a performance difference between various cards. Will this hold true with the 6800 (XT), or will AMD take a lead in Photoshop?
PCI-Express has been the standard for connecting video cards and other expansion devices inside of computers for many years now, and several generations of the technology have now passed. With each of those generations, the amount of data that can be transferred over the PCIe connection has increased. How much impact does that have on modern video cards? Is there any benefit to running a PCIe 3.0 card in a 4.0 slot, or loss if using a 4.0 card in a 3.0 slot?
Apple has recently launched MacBook Air and Pro models using the new Apple M1 chip based on the Arm instruction set. While we do not usually examine performance for laptops, we wanted to see how these new chips compare to a desktop PC.
With the initial launches in NVIDIA's GeForce RTX 30 Series complete, and availability getting better, it is time to look at how well these cards scale in multi-GPU configurations for rendering within Redshift, OctaneRender, and V-Ray.
AMD has three current chipsets for their mainstream Ryzen processors, each targeting a different segment of the market with appropriate features and pricing. What is the difference between each of these chipsets, though? Knowing that can help make sure you get the right motherboard for your next workstation PC.
Here at Puget Systems, we have tried to be careful about sticking to CPU manufacturer memory specifications - to ensure the best reliability, and to avoid overclocking memory controllers (which could, technically, violate CPU warranties). But increasingly complicated memory speed support schemes on many newer processors, combined with a lack of supply of certain speed modules, has forced us to adopt a new approach to what we offer in our workstations.
AMD's new Ryzen 5000 Series processors are here, with significant improvements including an advertised 19% improvement in IPC (instructions per clock). This should result in large performance gains across the board, but exactly how well do these CPUs perform in the real world?
AMD's Ryzen 5000 Series processors have launched, with their updated Zen 3 microarchitecture bringing substantial performance improvements over the previous generation. How does this update impact processing times in Pix4D, and how do the new CPUs it stack up against other AMD and Intel models?
AMD has brought their new Zen 3 microarchitecture to mainstream processors with the Ryzen 5000 Series. These chips range from 6 to 16 cores, and are supposed to bring substantial performance improvements over the previous generation. How much impact will this have on processing times in Agisoft Metashape, and how do these CPUs compare to other AMD and Intel models?
With the launch of the Ryzen 5000 Series, AMD has brought their updated Zen 3 microarchitecture to mainstream desktop computers. They claim these CPUs have substantial performance per clock improvements over the previous generation. Does that impact photogrammetry processing in RealityCapture? And if so, how do these new chips stack up against other AMD and Intel models?
AMD's has launched the Ryzen 5000 Series, bringing with it the updated Zen 3 microarchitecture and substantial performance improvements over the previous generation. How much of an impact do those changes have on rendering in Cinema 4D? And what can we expect with regard to modeling and animation performance in the viewport?
AMD is giving us the first taste of their new Zen 3 microarchitecture in the form of four Ryzen 5000 Series CPUs. This generation is supposed to have dramatically faster per-core performance than previous AMD processors, so what sort of impact does that have on CPU-based rendering engines like Chaos Group's V-Ray? And how do these new models fare against other AMD and Intel processor families?
Unreal Engine has grown by leaps and bound over the years, with more and more industries developing new workflows in it. AMD has released their new Ryzen 5000 Series, so we'll see if they can improve those workflows and how they stack up to competing CPUs from Intel.
Until recently, Intel enjoyed the benefit of being the only CPUs that could be used for hardware accelerated encoding/decoding of H.264 and HEVC media with their Quick Sync feature. However, with Premiere Pro 14.5 including GPU-based hardware encoding/decoding, the playing field has been leveled, allowing AMD to truly show what they are capable of. Will the new AMD Ryzen 5000 Series out-perform the Intel options, or will Intel maintain a lead even without the benefit of hardware encoding/decoding?
AMD's Ryzen 5000 Series processors are here, touting major increases in performance. Until now, Intel has held a slight lead in applications like Photoshop that cannot take advantage of a high number of CPU cores, but AMD's improvements in per-core performance in particular is very likely to allow AMD to take a solid lead over Intel.