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GPU Rendering – NVIDIA GeForce RTX 3060 Ti Performance

Posted on December 31, 2020 by William George

NVIDIA launched the GeForce RTX 30 Series a few months ago, but new models in this family continue to trickle in. Today we are looking at the RTX 3060 Ti 8GB model and how it performs with regard to rendering in OctaneRender, Redshift, and V-Ray.

Best Workstation PC for V-Ray (Winter 2020)

Posted on December 18, 2020 by William George

A short article covering some of the best computer system configurations for rendering with V-Ray at the close of 2020.

PCI-Express 4.0 vs 3.0 Video Card Performance

Posted on November 30, 2020 by William George

PCI-Express has been the standard for connecting video cards and other expansion devices inside of computers for many years now, and several generations of the technology have now passed. With each of those generations, the amount of data that can be transferred over the PCIe connection has increased. How much impact does that have on modern video cards? Is there any benefit to running a PCIe 3.0 card in a 4.0 slot, or loss if using a 4.0 card in a 3.0 slot?

GPU Rendering – NVIDIA GeForce RTX 30 Series Multi-GPU Scaling

Posted on November 16, 2020 by William George

With the initial launches in NVIDIA’s GeForce RTX 30 Series complete, and availability getting better, it is time to look at how well these cards scale in multi-GPU configurations for rendering within Redshift, OctaneRender, and V-Ray.

V-Ray Next: AMD Ryzen 5000 Series Rendering Performance

Posted on November 5, 2020 by William George

AMD is giving us the first taste of their new Zen 3 microarchitecture in the form of four Ryzen 5000 Series CPUs. This generation is supposed to have dramatically faster per-core performance than previous AMD processors, so what sort of impact does that have on CPU-based rendering engines like Chaos Group’s V-Ray? And how do these new models fare against other AMD and Intel processor families?

V-Ray GPU Rendering – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance

Posted on October 29, 2020 by William George

NVIDIA’s latest generation of GPUs, the GeForce RTX 30 Series, has steadily rolled out over the course of the last several weeks. With the RTX 3070 launched most recently, how do all three models compare – both to each other, and to the previous GeForce and Titan cards? In this article we take a look at how they all stack up in Chaos Group’s V-Ray & V-Ray Next rendering engines.

Quad GeForce RTX 3090 in a desktop – Does it work?

Posted on October 20, 2020 by Matt Bach

NVIDIA’s new GeForce RTX 3090 24GB is an incredibly powerful GPU, but the power consumption makes it difficult to use even two cards in a desktop workstation. Are three or even four GPUs possible, or is the heat and power draw too high to be feasible?

V-Ray GPU Rendering – NVIDIA GeForce RTX 3080 & 3090 Performance

Posted on September 24, 2020 by William George

NVIDIA’s GeForce RTX 30 Series cards are here, with NVIDIA boasting significant performance gains over the previous generation. The RTX 3080 launched last week, and now with the RTX 3090 released today we can compare these models to each other as well as the older 20 Series to see how they stack up in GPU based rendering engines like Chaos Group’s V-Ray & V-Ray Next.

V-Ray GPU Rendering – NVIDIA GeForce RTX 3080 Performance

Posted on September 17, 2020 by William George

The RTX 3000 series cards are here, with NVIDIA boasting significant performance gains over the previous generation. With the RTX 3080 now launched, we can find out how large those gains are in GPU based renderers like V-Ray & V-Ray Next.

Ryzen XT and Core i9 10850K for Rendering: Are They Worth It?

Posted on July 27, 2020 by William George

AMD and Intel have both released small revisions to their latest-gen consumer CPU lines, in the form of the Ryzen XT models and Core i9 10850K. On paper these appear to be identical to current products except for very slight adjustments in clock speed, but how do they stack up in real-world rendering benchmarks?

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