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Pix4D 4.3 Multi-GPU Scaling and NVLink

Posted on November 7, 2018 by William George

Pix4D is an advanced photogrammetry application, suited to a wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer’s CPU and GPU. In this article, we are looking at whether multiple GPUs improve Pix4D performance and if NVLink has any impact.

Pix4D 4.3 vs 4.2 Performance Analysis

Posted on November 6, 2018 by William George

Pix4D is an advanced photogrammetry application, suited to wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes / textures is time consuming, heavily using a computer’s CPU and GPU. A new version, 4.3, was released recently – so we are taking a look at performance of the previous version versus this one to see if there have been any improvements.

Does AMD Threadripper Dynamic Local Mode improve photo editing performance?

Posted on November 5, 2018 by Matt Bach

AMD’s Threadripper 2970WX and 2990WX processors have incredibly high core counts, but often give low performance when running applications that cannot effectively use all their cores. The new “Local Dynamic Mode” is meant to help alleviate some of these issues, but will it actually help photo editing applications like Lightroom Classic and Photoshop?

Does AMD Threadripper Dynamic Local Mode improve video editing performance?

Posted on November 5, 2018 by Matt Bach

AMD’s Threadripper 2970WX and 2990WX processors have incredibly high core counts, but often give low performance when running applications that cannot effectively use all their cores. The new “Local Dynamic Mode” is meant to help alleviate some of these issues, but will it actually help video editing applications like Premiere Pro, After Effects, and DaVinci Resolve?

After Effects CC 2019: NVIDIA GeForce RTX Performance

Posted on October 31, 2018 by Matt Bach

While we just recently tested the RTX 2080 and 2080 Ti in After Effects CC 2018, a number of changes have happened that prompted us to update our testing. Will the update to CC 2019, launch of the RTX 2070, or launch of the Intel Core i9 9900K change our conclusions or are powerful GPUs still unnecessary for most Ae users?

Photoshop CC 2019: NVIDIA GeForce RTX Performance

Posted on October 31, 2018 by Matt Bach

Photoshop uses the video card to accelerate a number of tasks, but a high end GPU is rarely necessary to get great performance. Do the RTX cards follow this trend in the latest version of Photoshop CC 2019, or will we finally see a reason to use a high-end GPU?

Does DaVinci Resolve Studio 15.1.2 support NVLink?

Posted on October 31, 2018 by Matt Bach

Blackmagic has not made any announcements about DaVinci Resolve supporting NVLink, but we decided to try it out to see what happens. Unfortunately, you need to enable SLI in order for NVLink to work on the GeForce RTX cards which results in some major performance issues.

Premiere Pro CC 2018: NVIDIA GeForce RTX 2070 Performance

Posted on October 24, 2018 by Matt Bach

NVIDIA’s new RTX cards perform very well in Premiere Pro, but Premiere tends to be limited by the CPU more than the GPU. Because of this, is there any reason to use the RTX 2080 or 2080 Ti over the more affordable RTX 2070?

DaVinci Resolve 15: NVIDIA GeForce RTX 2070 Performance

Posted on October 22, 2018 by Matt Bach

DaVinci Resolve heavily leverages the GPU to improve performance which means that the new RTX cards should give excellent performance. This article is a follow-up to the RTX 2080 and 2080 Ti testing we did recently and adds results for the RTX 2070 8GB card.

Agisoft PhotoScan 1.4.3: GeForce RTX 2080 & 2080 Ti Comparison

Posted on October 19, 2018 by William George

PhotoScan makes use of the video cards in a computer to assist with the computation of certain steps. As such, the model of video card used can have an impact on the amount of time those steps take. In this article, we take a look at the GeForce RTX 2000-series – based on NVIDIA’s Turing GPU architecture – to see how they compare to each other.

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