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Puget Systems’ 2023 Event Schedule

Happy Holidays! It’s been a very busy year here at Puget Systems and I just wanted to take a moment to reflect on it, share what we’ll be up to in 2023 and where you can find us.  At Puget Systems, one of the things we value most is relationships. There often isn’t a better

Partnership with Fenner Rockliffe

Fenner Rockliffe is a British Columbia local who grew up a few hours north of Vancouver in the town of Whistler.  After completing his secondary school education at Whistler Secondary School, he attended Think Tank Training Centre in North Vancouver to further his education in film and study VFX, animation, and game design.  Years later

Partnership with Astro Project

Astro Project is a content company that tells stories utilizing cutting-edge technology, and high-level creative talent and then “gamifies” it. Allowing users to explore, interact and experience content in a new way. Founded by Jesse Wellens the creator of the popular YouTube channel PrankvsPrank, and James DeFina, Futurist Director, Filmmaker, and 3D artist. Snoop Dogg

Partnership with Jonathan Winbush

Jonathan Winbush is a motion graphics artist based out of Southern California. With 15 years of experience working in movies and television, he’s been spreading his knowledge online through his various platform. Notable works include Iron Man 1, Lego Batman 2, Transformers, NFL on FOX, Power Rangers, Fantastic Four, Deadliest Catch, and My Little Pony.

Excel Engineering Logo in Light Gray and Orange

Case Study with Excel Engineering

Puget Systems is proud to call Excel Engineering a customer. But the relationship is more than that. Excel Engineering is a valued partner. That partnership began in the early days of the pandemic, and at first seemed to arise from what appeared at first to be a simple need. “We need a better plan, better performance, better solutions.”

Unreal Engine 5.1 new features

Unreal Engine 5.1 Update: Ready for Virtual Production?

Introduction The initial release of Unreal Engine 5.0 was aimed at game developers. Features such as Nanite, Lumen, MetaSounds and World Partition improve the look and performance of games. However, some of these features did not support in-camera VFX (ICVFX), and other virtual production specific features from 4.27 were not brought over to 5.0. Well,