With the launch of Nvidia’s RTX A6000 video card, we look at how well these cards scale in multi-GPU configurations for rendering in Redshift, OctaneRender, and V-Ray.


With the launch of Nvidia’s RTX A6000 video card, we look at how well these cards scale in multi-GPU configurations for rendering in Redshift, OctaneRender, and V-Ray.
BIOS and CMOS issues are rare, but when they happen, they can be challenging to replicate and repair. Learn how Jeff helped one customer solve these issues on a workstation not purchased from Puget Systems.

DaVinci Resolve is a powerful application but when errors, lag, or crashing present it’s helpful to know the basics of troubleshooting. This article will cover many of the common issues and their relative solutions.

Unreal Engine is being used by a wide ranger of industries and not just game development. Each industry uses Unreal a little differently, and as such, requires different hardware to optimize their workflow. We’ll look at a few of the more popular use cases, and review the best hardware for each.

One of the most common hardware complaint you will hear about After Effects is that it doesn’t take advantage of the higher core count CPUs that are common in today’s workstations. In the new After Effects 18.1 BETA, however, Adobe is introducing a new feature called Multi-Frame Rendering which should vastly speed up render times when you have a higher core count processor.
Since our founding, more than twenty years ago, Puget Systems has offered a small selection of keyboards, mice, and other accessories for purchase and use with our computers. The exact categories and models we have carried changed over time, of course, but it was always just an assumed part of our business – after all, people need input devices, displays, backup drives, etc. But what if that isn’t actually the best approach for our customers?
Back in 2015, we quietly dropped AMD processor options from our workstations. At the time, I wrote a post explaining what had happened, and ended it with a hope that AMD would come back someday with a more competitive CPU. That did, in fact, happen – and over the last couple of years we have seen them surge back into our product line with a vengeance!
Threadripper Pro! AMD has released the long awaited Threadripper Pro CPUs. I was able to spend a (long) day (and night) running compute performance testing on the flagship 64-core TR Pro 3995WX. In this post I’ve got some HPC workload benchmark results from putting this excellent CPU through its compute paces.

There are literally 100s of influencing factors that could cause slow data transfer speeds, this article will cover some more popular culprits and how to solve them.

In version 17.0, Blackmagic added “Support for NVLink high speed interconnect with supported NVIDIA GPUs”. But does this feature actually increase performance in Windows 10, or are you better off leaving it disabled?