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Pix4D 4.3 vs 4.4 Performance Differences

Posted on June 11, 2019 by William George

Pix4D is an advanced photogrammetry application, suited to a wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer’s CPU and GPU. We have recently updated our benchmark tools for Pix4D, and published articles looking at CPU and GPU performance on version 4.3 – but in the midst of our testing, 4.4 was released. Is it any faster?

RealityCapture 1.0.3: Intel Core i7 & Core i9 vs AMD Threadripper Performance

Posted on May 28, 2019 by William George

RealityCapture, like other photogrammetry applications, is built to take a batch of photographs and turn them into digital, 3D models. The many steps involved in that process can take a lot of time, and utilize both the CPU and GPU at different points. We recently put together a benchmark tool for RealityCapture, and in our first article focusing on this software we are going to take a look at how Intel’s Core i7 and i9 processors stack up against AMD’s Threadripper chips.

Metashape 1.5.1: Intel Core i7 & Core i9 vs AMD Threadripper Performance

Posted on May 28, 2019 by William George

Metashape, formerly known as PhotoScan, is a photogrammetry program that takes a set of images and combines them to create a 3D model or map. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer’s CPU and GPU. We have updated our benchmark tools, following the recent rebranding of this software, so in our first article focusing on the new Metashape we will take a look at how Intel’s Core i7 and i9 processors stack up against AMD’s Threadripper chips.

Pix4D 4.3: Intel Core i7 & Core i9 vs AMD Threadripper Performance

Posted on May 27, 2019 by William George

Pix4D is an advanced photogrammetry application, suited to a wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer’s CPU and GPU. We have recently updated our benchmark tools for Pix4D, so lets take a look at how Intel’s Core i7 and i9 processors stack up against AMD’s Threadripper.

CPU Rendering: Intel Core i9 9990XE vs Xeon W-3175X

Posted on February 22, 2019 by William George

Intel recently released a pair of rather odd high-end processors: the 14-core Core i9 9990XE and the 28-core Xeon W-3175X. Both have higher clock speeds than other models with similar core count, run much hotter, and have other peculiarities. Because of that, neither of these processors will have a home in our product line at this time – but they are still interesting to test for insight into what current CPU designs are capable of when pushed beyond what is practical.

Pix4D 4.3: Intel Core i9 9990XE Performance

Posted on February 12, 2019 by William George

Pix4D is an advanced photogrammetry application, suited to a wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer’s CPU and GPU. Both core count and clock speed play a role in Pix4D performance, so when Intel released their new Core i9 9990XE with very high clock speeds and a respectable number of cores (14, plus Hyperthreading) this seemed like a good application to test on it.

Pix4D 4.3 CPU Comparison: Intel 9th Gen Core & X-series vs AMD Ryzen & Threadripper

Posted on November 13, 2018 by William George

Pix4D is an advanced photogrammetry application, suited to wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes / textures is time consuming, heavily using a computer’s CPU and GPU. A new version, 4.3, was released recently – so we have tested multiple projects across a wide range of CPUs to see what hardware performs the best.

Cinema 4D: Intel X-series Refresh CPU Performance

Posted on November 13, 2018 by William George

Intel just updated their X-series processor line, with new models using 9XXX numbering to match the recent 9th Gen Core Series launch a few weeks ago. The main improvements are small clock speed increases along with fixes for some of the CPU exploits discovered in recent years. Cinema 4D uses a blend of performance factors, with clock speed being important for modeling, animation, and physics simulation while core count is king when it comes to rendering. Let’s see how these new chips compare to other options from both Intel and AMD.

V-Ray: Intel X-series Refresh CPU Rendering Performance

Posted on November 13, 2018 by William George

Intel just updated their X-series processor line, with new models using 9XXX numbering to match the recent 9th Gen Core Series launch a few weeks ago. The main improvements are small clock speed increases along with fixes for some of the CPU exploits discovered in recent years. In this article, we will look at how these new chips compare to existing Intel and AMD processors when rendering in V-Ray.

Does AMD Threadripper Dynamic Local Mode improve photo editing performance?

Posted on November 5, 2018 by Matt Bach

AMD’s Threadripper 2970WX and 2990WX processors have incredibly high core counts, but often give low performance when running applications that cannot effectively use all their cores. The new “Local Dynamic Mode” is meant to help alleviate some of these issues, but will it actually help photo editing applications like Lightroom Classic and Photoshop?

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