Pix4D is an advanced photogrammetry application, suited to a wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer’s CPU and GPU. We have recently updated our benchmark tools for Pix4D, and published articles looking at CPU and GPU performance on version 4.3 – but in the midst of our testing, 4.4 was released. Is it any faster?














