SMPTE 2110 has been making a lot of buzz in the ICVFX world. We look at what it is, how it differs from SDI, and how it benefits virtual production stages.


SMPTE 2110 has been making a lot of buzz in the ICVFX world. We look at what it is, how it differs from SDI, and how it benefits virtual production stages.

Version 2.0 of Puget Bench for Premiere Pro and DaVinci Resolve is here, with updates reflecting today’s editing workflows, codecs, and AI-driven features.

Looking back at what developments came to Puget Bench 2025, where our benchmark program is at right now, and what our users can look forward to in 2026.

The new Puget Bench for Creators app is here, featuring a range of enhancements and improvements to make running our benchmarks easier than ever before.

Lightroom Classic v15 has a performance bug that can cause exporting photos and generating previews to take up to three times longer than expected.

Using real-world workflows, our first full release adds cross-platform support, expanded camera formats, and AI testing to accurately measure performance.

With recent Adobe updates, After Effects users with AMD Radeon RX 9000 Series video cards should see substantial performance gains in 2D workflows.

Adobe released version 25.2 for both Premiere Pro and After Effects, introducing new features, performance updates, and workflow improvements.

Unreal Engine 5.6 brings meaningful upgrades across the board. We review the main points and discus their impacts.

Unreal Fest 2025 brought developers, artists, and virtual production pros together for a week of cutting-edge sessions, tech demos, and community connection.