NVIDIA’s new DLSS 4 promises higher frame rates and better visuals for gamers. But can developers and artists also benefit from these technologies?


NVIDIA’s new DLSS 4 promises higher frame rates and better visuals for gamers. But can developers and artists also benefit from these technologies?

Adobe Premiere Pro’s Media Intelligence uses AI to analyze footage and apply semantic tags for easier asset search.

Adobe After Effects improves RAM Preview playback in version 25.2, optimizing RAM and disk cache for more seamless composition playback.

Saad Moosajee shares some of his hardware testing, experiences, and learnings from tackling the technical aspects of rendering and simulation in Houdini.
Peter Emery shows how to check if your footage is supported for hardware-accelerated decoding in DaVinci Resolve Studio.

NVIDIA is in the process of launching their newest graphics card product family, the GeForce RTX 50-series. However, as with many hardware launches, there are a number of software issues currently present.

Blackmagic Design released an update to DaVinci Resolve with version 19.1. In this post we explore some of the updates and how they may effect users who utilize DaVinci Resolve for their post-production workflows.

Puget Systems will stop selling Windows 10 at the end of 2024. William looks back on this version’s long run and why it is finally coming to an end.

Unreal Fest 2024 took place in my hometown of Seattle. I share some of my thoughts, both good and bad, about what the conference was like.

Epic has unveiled the updates and new features in Unreal Engine 5.5. We review the main points and discus their impacts.