Our expanded benchmark for Houdini adds GPU simulations and rendering. Kelly outlines what each tests for and how they apply to real-world workflows.


Our expanded benchmark for Houdini adds GPU simulations and rendering. Kelly outlines what each tests for and how they apply to real-world workflows.

Our first in-house benchmark for Houdini focuses on common simulation workflows and CPU performance, with plans to expand as testing evolves.

Saad Moosajee shares some of his hardware testing, experiences, and learnings from tackling the technical aspects of rendering and simulation in Houdini.