When the pandemic hit last year, it threw everyone into a tailspin. Not only did we have to adjust, but so did a number of our clients.
If you talk to any of my friends, they will tell you to not get me started talking about virtualization. I have done everything I can to virtualize every computer function in my home. Everything from my home automation, web server, media server, to the game servers I host for myself and friends.
Mark from our consulting team recently worked with a man working on animation projects for Disney. He was coming from the Mac and wanted to decrease his rendering times in Octane. Read on about how Mark tailored a workstation to meet his needs today and in the future.
What changes can we make at Puget Systems to be a bit more gentle towards our planet? We are introducing one big change towards this goal.
How can we meet the news of a customer who has legacy software needs? Recently Jared faced this issue where a customer wanted to run an older version of Windows but also wanted a new system with older port options.
BIOS and CMOS issues are rare, but when they happen, they can be challenging to replicate and repair. Learn how Jeff helped one customer solve these issues on a workstation not purchased from Puget Systems.
Since our founding, more than twenty years ago, Puget Systems has offered a small selection of keyboards, mice, and other accessories for purchase and use with our computers. The exact categories and models we have carried changed over time, of course, but it was always just an assumed part of our business – after all, people need input devices, displays, backup drives, etc. But what if that isn’t actually the best approach for our customers?
Back in 2015, we quietly dropped AMD processor options from our workstations. At the time, I wrote a post explaining what had happened, and ended it with a hope that AMD would come back someday with a more competitive CPU. That did, in fact, happen – and over the last couple of years we have seen them surge back into our product line with a vengeance!
We aim to provide the best solution for each customer. Sometimes that means turning down a sale.
The more we dive into Unreal, and talk with users, the more we learn what needs to change in our test suit. After a few rounds of testing, some shortcomings have been exposed, and some new features have become available. We’ll go over the plan to fix these and ask if you have any additional suggestions.