In 2022, our goal is to be where our customers are; to learn more about them, learn more about their workflows, and what cutting edge technologies are enabling those workflows. What better place to do that than GDC?


In 2022, our goal is to be where our customers are; to learn more about them, learn more about their workflows, and what cutting edge technologies are enabling those workflows. What better place to do that than GDC?

The latest Intel 12th Gen processors officially support a range of DDR5 RAM speeds between DDR5-3600MHz and DDR5-4800MHz depending on a number of factors including how many RAM slots are on the motherboard, how many sticks are used, and whether the sticks are single or dual rank. But if you stick with JEDEC specifications for frequency and timing, how much does this actually impact performance in common content creation applications like Photoshop, Premiere Pro, and Unreal?

Is your game development workflow more *work* than *flow*? It could be your hardware holding you back.
In this 45 minute webinar, Kelly Shipman will cover how the various components in your system affect performance in Unreal Engine.
Ideal for Unreal Engine users looking to improve the stability and performance of their workflow.
This post presents testing data showing that power-limit reduction on NVIDIA GPUs have give significant benefits for both high wattage and lower wattage GPUs. Power-limit vs Performance data is presented for 1-4 A5000 and 1-4 RTX3090 GPUs.
In this post I am referencing a Bash shell script I recently put together for setting up automatic NVIDIA GPU power-limit lowering at system boot. This allows a reliable way to configure and maintain multi-GPU systems for stable operation under heavy load.

Applications like Premiere Pro are extremely complex, with hundreds – if not thousands – of various of files working together each time you work on a project. Premiere Pro defaults to storing cache and scratch files in decent locations, but sometimes it can be beneficial to move them to a different area of your system.

Intel’s 12th Gen Core processor family initially launched with the top-end Z690 chipset, but in the months since that time Intel has added additional chipset options with varying feature sets. Now that several of those have been released, we are taking a look at the four desktop chipsets: Z690, H670, B660, and H610.

While the launch of NVIDIA and AMD’s consumer GPUs have been a major topic recently, NVIDIA is also starting to release the successor to their Quadro RTX line – starting with the RTX A6000. In this article, we will look at how it performs in Redshift from Maxon compared to recent NVIDIA Quadro GPUs.

While the launch of NVIDIA and AMD’s consumer GPUs have been a major topic recently, NVIDIA is also starting to release the successor to their Quadro RTX line – starting with the RTX A6000. In this article, we will look at how it performs in V-Ray from Chaos Group compared to recent NVIDIA Quadro GPUs.

While the launch of NVIDIA and AMD’s consumer GPUs have been a major topic recently, NVIDIA is also starting to release the successor to their Quadro RTX line – starting with the RTX A6000. In this article, we will look at how it performs in Octane from Otoy compared to recent NVIDIA Quadro GPUs.