How to Choose the Best Hardware for Unreal Engine Game Development
When: March 17th, 11:00am PST
Is your game development workflow more *work* than *flow*? It could be your hardware holding you back.
Whether it’s frequent crashes or just poor performance, nothing is worse than when your computer is slowing you down. Most often, these issues are caused by either hardware that simply can’t keep up or workflow choices that can be improved.
In this 45 minute webinar, Kelly Shipman will cover how the various components in your system affect performance in Unreal Engine.
Ideal for Unreal Engine users looking to improve the stability and performance of their workflow.
This webinar is over, but you can watch the recording!
About Puget Systems
Puget Systems specializes in high performance custom built computers. We offer personal consulting and support that is becoming quite rare in the industry. Our goal is to provide each client with the best computer for their needs and budget. We believe computers should be a pleasure to purchase and own. They should get your work done and not be a hindrance.
About the Speaker
Kelly is our Labs Technician specializing in 3D and Game Development software. He has a BA in Digital Art and an AAS in Business Administration. Prior to joining Puget Systems in 2017, Kelly worked in Quality Assurance on Xbox, was a 3D artist for video games and created instructional game art tutorials for a school. When the position came open at Puget Systems, Kelly felt his background in content creation was the perfect fit. Outside of tech, Kelly works with Bulldog Haven Northwest, a nonprofit English/French Bulldog Rescue.
Puget Systems offers a range of powerful and reliable systems that are tailor-made for your unique workflow.