Gabriella Krousaniotakis is videographer and video editor who has completely immersed herself in learning Virtual Film Production from technical to artistic techniques in order to learn the entire pipeline and workflow. She uses a variety of tools to bring her projects to life. These include Unreal Engine, Quixel, Twinmotion, Autodesk Motionbuilder, Cinema4d as well as a few other motion capture tools. Gabriella takes the lessons she’s learned and shares them with her audience over Facebook, Instagram stories and her personal blog.













