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Cinema 4D CPU Roundup: AMD Ryzen 3, AMD Threadripper 2, Intel 9th Gen, Intel X-series

Posted on July 22, 2019 by William George

AMD’s new Ryzen 3rd generation processors feature both an increase in core count and per-core performance, both of which directly improve rendering speeds in Cinema 4D. In this article we will take a look at how they stack up to other AMD and Intel processors in this application, focusing exclusively on rendering performance via Cinebench R20.

V-Ray Next CPU Roundup: AMD Ryzen 3, AMD Threadripper 2, Intel 9th Gen, Intel X-series

Posted on July 22, 2019 by William George

AMD’s new Ryzen 3rd generation processors feature both an increase in core count and per-core performance, both of which directly improve rendering speeds in V-Ray Next. In this article we will take a look at how they stack up to other AMD and Intel processors in this application, both in the pure CPU and GPU+CPU render pipelines.

Does RAM Capacity Affect RealityCapture Performance?

Posted on June 26, 2019 by William George

RealityCapture, like other photogrammetry applications, is built to take a batch of photographs and turn them into digital, 3D models. The algorithms used during that process are designed to be “out of core”, meaning that not all of the data has to be loaded into system memory (RAM) at the same time – allowing for full processing without requiring a ton of available memory. Having more RAM can still be beneficial, though, so we decided to test how much impact it has on performance.

Metashape 1.5.1: NVIDIA GeForce, Titan, and AMD Radeon Performance Comparison

Posted on June 11, 2019 by William George

Metashape, formerly known as PhotoScan, is a photogrammetry program that takes a set of images and combines them to create a 3D model or map. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer’s CPU and GPU. We have recently updated our benchmark tools to support Metashape, along with new image sets to test, so now we are taking a look at how different NVIDIA and AMD video cards perform in this application.

Pix4D 4.3 vs 4.4 Performance Differences

Posted on June 11, 2019 by William George

Pix4D is an advanced photogrammetry application, suited to a wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer’s CPU and GPU. We have recently updated our benchmark tools for Pix4D, and published articles looking at CPU and GPU performance on version 4.3 – but in the midst of our testing, 4.4 was released. Is it any faster?

RealityCapture 1.0.3: NVIDIA GeForce and Titan Performance Comparison

Posted on June 5, 2019 by William George

RealityCapture, like other photogrammetry applications, is built to take a batch of photographs and turn them into digital, 3D models. The many steps involved in that process can take a lot of time, and utilize both the CPU and GPU at different points. We recently put together a benchmark tool for RealityCapture, and after looking at processor performance last week we are now diving into a comparison of the current NVIDIA GeForce and Titan video cards.

Pix4D 4.3: NVIDIA GeForce and Titan Performance Comparison

Posted on May 31, 2019 by William George

Pix4D is an advanced photogrammetry application, suited to a wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer’s CPU and GPU. We have recently updated our benchmark tools for Pix4D, and now are taking a look at how different NVIDIA video cards perform in this program.

RealityCapture 1.0.3: Intel Core i7 & Core i9 vs AMD Threadripper Performance

Posted on May 28, 2019 by William George

RealityCapture, like other photogrammetry applications, is built to take a batch of photographs and turn them into digital, 3D models. The many steps involved in that process can take a lot of time, and utilize both the CPU and GPU at different points. We recently put together a benchmark tool for RealityCapture, and in our first article focusing on this software we are going to take a look at how Intel’s Core i7 and i9 processors stack up against AMD’s Threadripper chips.

Metashape 1.5.1: Intel Core i7 & Core i9 vs AMD Threadripper Performance

Posted on May 28, 2019 by William George

Metashape, formerly known as PhotoScan, is a photogrammetry program that takes a set of images and combines them to create a 3D model or map. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer’s CPU and GPU. We have updated our benchmark tools, following the recent rebranding of this software, so in our first article focusing on the new Metashape we will take a look at how Intel’s Core i7 and i9 processors stack up against AMD’s Threadripper chips.

Pix4D 4.3: Intel Core i7 & Core i9 vs AMD Threadripper Performance

Posted on May 27, 2019 by William George

Pix4D is an advanced photogrammetry application, suited to a wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer’s CPU and GPU. We have recently updated our benchmark tools for Pix4D, so lets take a look at how Intel’s Core i7 and i9 processors stack up against AMD’s Threadripper.

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