The RTX 3000 series cards are here, with NVIDIA boasting significant performance gains over the previous generation. With the RTX 3080 now launched, we can find out how large those gains are in GPU based renderers like V-Ray & V-Ray Next.


The RTX 3000 series cards are here, with NVIDIA boasting significant performance gains over the previous generation. With the RTX 3080 now launched, we can find out how large those gains are in GPU based renderers like V-Ray & V-Ray Next.

AMD and Intel have both released small revisions to their latest-gen consumer CPU lines, in the form of the Ryzen XT models and Core i9 10850K. On paper these appear to be identical to current products except for very slight adjustments in clock speed, but how do they stack up in real-world rendering benchmarks?

The release of 3ds Max 2021, as well as new CPUs from Intel and AMD, it was time for a new round of hardware testing. This was also a great opportunity to begin building a new benchmark suite to test many of the common actions within 3ds Max such as modeling, simulations and rendering. There has been a lot of changes within 3ds Max as well as with CPUs in the years since our last pass, so let’s see how Max handles now.

Intel recently updated their mainstream Core processor series, and since we had tested SOLIDWORKS 2020 SP1 pretty recently we thought it would be good to run these new CPUs through the same testing to see how they compare with other Intel and AMD models.

A short article covering some of the best computer system configurations for rendering with V-Ray Next GPU.

A short article covering some of the best computer system configurations for rendering with V-Ray Next CPU.

The second entry in a series of short articles looking at the best computer system specs for a variety of popular applications focuses on Redshift by Maxon.

Intel’s new 10th Gen Core processors are out now, with an increased number of cores and very high clock speeds. How do they stack up against AMD’s Ryzen chips and other current models in a heavily threaded environment like V-Ray’s CPU-based rendering?

Intel’s new 10th Gen Core processors are out now, with an increased number of cores and very high clock speeds. How do they stack up against AMD’s Ryzen chips and other current models in a heavily threaded environment like Cinema 4D’s CPU-based rendering?

In a new series of short articles we will be looking at the best computer system specs for a variety of popular applications, starting with OctaneRender by OTOY.