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Agisoft PhotoScan 1.4.1 – GeForce GPU Comparison

Posted on April 26, 2018 by William George

PhotoScan makes use of the video cards in a computer to assist with the computation of certain steps. As such, the model of video card used can have an impact on the amount of time those steps take. In this article, we take a look at the GeForce 1000-series – based on NVIDIA’s Pascal GPU architecture – to see how they compare to each other.

Agisoft PhotoScan 1.4.1 – PCI Express Scaling

Posted on April 23, 2018 by William George

PhotoScan makes use of the video cards in a computer to assist with the computation of certain steps. The performance of an individual video card, or GPU, is known to impact the processing speed – but what about the connection between the video card and the rest of the computer? This interconnect is called PCI Express and comes in a variety of speeds. In this article, we will look at how PhotoScan performance scales across PCI-E 3.0 x4, x8, and x16.

Agisoft PhotoScan 1.4.1 – Testing Introduction

Posted on April 20, 2018 by William George

PhotoScan is a photogrammetry program: an application that takes a set of images and combines them to create a 3D model. A combination of CPU and GPU processing is used in this process. It has been a couple years (and several version updates) since we last tested PhotoScan, so we are revisiting it to see what has changed and how it performs on modern computer hardware.

DaVinci Resolve 14 GPU Scaling Analysis (1-4x Titan Xp)

Posted on October 13, 2017 by Matt Bach

DaVinci Resolve has long been known to greatly benefit from multiple GPUs, but is this still true or has the recent launch of Resolve 14 changed things?

Premiere Pro CC 2017 NVIDIA Quadro (Pascal) Performance

Posted on April 18, 2017 by Matt Bach

The latest video cards often get a lot of press, but unfortunately for content creators (and other professionals), NVIDIA’s Quadro cards tend to be largely ignored by many PC hardware reviewers. In this article we will be looking at a range of NVIDIA Quadro Pascal video cards to see how they perform in Premiere Pro CC 2017.

Premiere Pro CC 2017 NVIDIA Titan Xp 12GB Performance

Posted on April 11, 2017 by Matt Bach

The latest video cards often get a lot of press, but unfortunately for content creators (and other professionals), it is almost impossible to find any non-gaming benchmarks. In this article we will be looking at the Titan Xp to see how it perform compared to the GTX 1080 ti and previous Titan X video cards in Premiere Pro CC 2017.

Kolor Autopano Video Pro 2.6 GeForce GPU Comparison

Posted on April 6, 2017 by Matt Bach

With the wide range of NVIDIA GeForce video cards available, it can be difficult to figure out which ones will actually give you an increase in performance. In this article we will look at many video card options to see exactly how they compare in Autopano Video Pro 2.6

Octane Render GPU Performance Comparison

Posted on April 28, 2016 by Matt Bach

Octane Render is a GPU-based rendering engine that is able to utilize multiple video cards to achieve maximum performance. In this article we will be testing to see how well Octane Render is able to use both different models of video cards as well as multiple physical cards in parallel.

NVIDIA Iray GPU Performance Comparison

Posted on April 13, 2016 by Matt Bach

Iray is a GPU-based rendering engine that is able to utilize multiple video cards to achieve maximum performance. In this article we will be testing to see how well Iray is able to use both different models of video cards as well as multiple physical cards in parallel.

Why you should use a Quadro video card in Solidworks 2016

Posted on December 22, 2015 by Matt Bach

Despite how popular Solidworks is, there is a lot of outdated and simply inaccurate information on the web regarding what video card you should use. In this article we will be looking benchmarking multiple video cards at both 1080p and 4K resolutions to determine whether you should be using a professional grade NVIDIA Quadro GPU in Solidworks.

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