We’re creating Puget Bench for Unreal Engine to evaluate modern workstation hardware for game development, virtual production, and content creation workflows.


We’re creating Puget Bench for Unreal Engine to evaluate modern workstation hardware for game development, virtual production, and content creation workflows.

With Photoshop version 27.6, Adobe has greatly improved the performance for certain tasks, resulting in an increase in Puget Bench scores.

With After Effects version 26.2, Apple, AMD, and Intel GPUs have received a major performance uplift in 3D workflows.

Version 2.0 of Puget Bench for Premiere Pro and DaVinci Resolve is here, with updates reflecting today’s editing workflows, codecs, and AI-driven features.

Looking back at what developments came to Puget Bench 2025, where our benchmark program is at right now, and what our users can look forward to in 2026.

The new Puget Bench for Creators app is here, featuring a range of enhancements and improvements to make running our benchmarks easier than ever before.

Using real-world workflows, our first full release adds cross-platform support, expanded camera formats, and AI testing to accurately measure performance.

Adobe released version 25.2 for both Premiere Pro and After Effects, introducing new features, performance updates, and workflow improvements.

Adobe’s is making changes to Premiere Pro to block HEVC exports via scripts. This is forcing us to remove the HEVC encoding tests from PugetBench.

Adobe released version 25.2 for both Premiere Pro and After Effects, introducing new features, performance updates, and workflow improvements.