Dustin measured how many people one NVIDIA GB300 can serve for chat and coding agents, and built a tool so you can feel the wait at each team size.


Dustin measured how many people one NVIDIA GB300 can serve for chat and coding agents, and built a tool so you can feel the wait at each team size.

Adobe has released Premiere 27.0 and After Effects 27.0, with some notable bug fixes, and we’ve updated Puget Bench to support these new versions.

We’re excited about our recent partnership with MSI, and how it has grown and enhanced our server lineup.

Puget Systems Returns to Supercomputing 2026 to Debut Newest Liquid-Cooled GPU Server: Puget Server, Powered by Comino

We examine performance of the most recent Xeon 600 processors, as compared to the previous-generation Xeon W and AMD’s Threadripper CPUs.

When a client had a specific use-case question we hadn’t yet researched, our Performance Labs team jumped at the chance to find them answers.

We tested a range of CPUs and GPUs to see which hardware makes the biggest performance difference across Houdini’s simulation and rendering workflows.

Our expanded benchmark for Houdini adds GPU simulations and rendering. Kelly outlines what each tests for and how they apply to real-world workflows.

The launch of the NVIDIA RTX Spark has inspired us to provide documentation about the state of Puget Bench for ARM devices.

Stop by our booth from November 16th – 19th to meet the Puget Systems team and learn about our customized HPC workstations, servers, and storage systems.