Do Windows and Linux perform differently when it comes to rendering? We tested Blender and V-Ray on Windows and Ubuntu to see how performance stacks up.


Do Windows and Linux perform differently when it comes to rendering? We tested Blender and V-Ray on Windows and Ubuntu to see how performance stacks up.

How I used “Vibe Coding” and 25 years of experience to tame a liquid-cooled supercomputer in two weeks.

Rendering benchmarks are great for comparisons, but do they accurately predict render times? We tested real projects across Blender and V-Ray to find out.

The new Puget Bench for Creators app is here, featuring a range of enhancements and improvements to make running our benchmarks easier than ever before.

We explored the impact of different CPUs and GPUs on PIX4Dmatic performance, as well as comparing a few laptops and an older desktop against modern PCs.

We put Preview from Disk Cache to the test! This new feature from After Effects 25.2 shifts the focus from RAM capacity to drive speed for smooth playback.

Lightroom Classic v15 has a performance bug that can cause exporting photos and generating previews to take up to three times longer than expected.

Intel’s Xeon 6 server processors come in P-core and E-core variants, so we test two similarly priced models to see which is better for a CPU rendering node.

Puget Systems Makes Its Debut at SC25 to Demonstrate Custom Liquid-Cooled Servers Designed to Make On-Prem Supercomputing Accessible and Scalable

Powerful developer workstations, delivered directly to remote staff, and faster build servers save Mob Entertainment’s technology team time and money!