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V-Ray Next GPU Roundup: NVIDIA GeForce RTX SUPER Performance

Posted on August 9, 2019 by William George

V-Ray Next is made up of two rendering engines: a traditional CPU based renderer, as well as a GPU-based hybrid engine that can run on both GPUs and CPUs for extra performance. With the launch of NVIDIA’s new GeForce RTX “SUPER” series of video cards, we are taking a look at how the whole RTX lineup performs on the GPU side of V-Ray Next.

OctaneRender 4 & 2019 GPU Roundup: NVIDIA GeForce RTX SUPER Performance

Posted on August 9, 2019 by William George

OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. With the launch of NVIDIA’s new GeForce RTX “SUPER” series of video cards, we are taking a look at how the whole RTX lineup performs on both the current OctaneRender 4 and the upcoming 2019 release which adds support for RTX technology and greatly increased rendering speeds.

Redshift 2.6.41 GPU Roundup: NVIDIA GeForce RTX SUPER Performance

Posted on August 9, 2019 by William George

Redshift is a GPU-based rendering engine, now owned by Maxon and available bundled with Cinema 4D – as well as in the form of plug-ins for other 3D applications. It was written to use NVIDIA’s CUDA graphics programming language, and since NVIDIA recently refreshed their GeForce series with new 2060, 2070, and 2080 “SUPER” cards we thought it would be a good time to re-test the whole RTX lineup.

OctaneBench 2019 Preview: GeForce RTX Performance Boost

Posted on March 15, 2019 by William George

OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. The upcoming 2019 version is adding support for the dedicated ray-tracing hardware in NVIDIA’s RTX series of video cards, and a preview of the OctaneBench tool was released recently to show a sneak peek at what we can expect from this technology. We rounded up the whole GeForce RTX card line – along with the Titan RTX – to see how they compare to each other and how much of a boost RTX tech can provide.

OctaneBench 2019 Preview: Quadro RTX Performance Boost

Posted on March 15, 2019 by William George

OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. The upcoming 2019 version is adding support for the dedicated ray-tracing hardware in NVIDIA’s RTX series of video cards, and a preview of the OctaneBench tool was released recently to show a sneak peek at what we can expect from this technology. We rounded up the whole Quadro RTX card line – along with the Titan RTX – to see how they compare to each other and how much of a boost RTX tech can provide.

OctaneRender 4.00: NVIDIA GeForce & Titan RTX GPU Rendering Performance Roundup

Posted on January 14, 2019 by William George

OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. An update to their benchmark, OctaneBench 4.00, was recently released – so we gathered most of the current and recent GeForce and Titan series video cards and tested them to see how they perform in this version of OctaneRender.

Redshift 2.6.22: NVIDIA Titan RTX Performance

Posted on January 14, 2019 by William George

Redshift is a GPU-based rendering engine, compatible with NVIDIA’s CUDA graphics programming language. We recently saw how GeForce RTX cards perform in this renderer, but now the Titan RTX is out with a staggering 24GB of memory onboard. That sounds great for rendering complex 3D scenes, but how does it actually perform? And are there any caveats?

V-Ray: NVIDIA GeForce RTX 2070, 2080, & 2080 Ti GPU Rendering Performance

Posted on November 16, 2018 by William George

V-Ray is a hybrid rendering engine that can run on both CPUs and GPUs, depending on the version that is used. The current benchmark only measures CPU and GPU performance separately, though, and while that is not ideal or a perfect match for how the modern V-Ray Next engine performs it can still be helpful to look at when comparing GPU rendering performance. Let’s see how NVIDIA’s new GeForce RTX 2070, 2080, and 2080 Ti cards stack up against the previous generation.

Agisoft PhotoScan 1.4.3: GeForce RTX 2080 & 2080 Ti Comparison

Posted on October 19, 2018 by William George

PhotoScan makes use of the video cards in a computer to assist with the computation of certain steps. As such, the model of video card used can have an impact on the amount of time those steps take. In this article, we take a look at the GeForce RTX 2000-series – based on NVIDIA’s Turing GPU architecture – to see how they compare to each other.

OctaneRender 3.08: NVIDIA GeForce RTX 2080 & 2080 Ti GPU Rendering Performance

Posted on September 28, 2018 by William George

OctaneRender is a GPU-based rendering engine, and as of version 3.08 is compatible with NVIDIA’s Turing graphics architecture in the GeForce RTX 2080 and 2080 Ti cards. Let’s take a look at how these new GeForce models compare to the previous generation.

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