SMPTE 2110 has been making a lot of buzz in the ICVFX world. We look at what it is, how it differs from SDI, and how it benefits virtual production stages.


SMPTE 2110 has been making a lot of buzz in the ICVFX world. We look at what it is, how it differs from SDI, and how it benefits virtual production stages.

We discuss specific technical capabilities in monitors that are important to consider for content creation workflows and provide example recommendations.

With recent Adobe updates, After Effects users with AMD Radeon RX 9000 Series video cards should see substantial performance gains in 2D workflows.

We went to SIGGRAPH 2025 to showcase our own demos, connect with industry leaders, and see where technology is heading – but we learned a lot too!

NVIDIA quietly unveiled its new RTX PRO Blackwell workstation and server GPUs, bringing major upgrades in VRAM, cooling, and power efficiency. With up to 96GB of memory and a redesigned Max-Q variant for multi-GPU setups, these cards could be a game-changer for professionals.

Peter shares insights from a recent customer request to evaluate and validate hardware configurations for broadcast and live production using Cinedeck.

NVIDIA’s new DLSS 4 promises higher frame rates and better visuals for gamers. But can developers and artists also benefit from these technologies?

Recently, a small number of NVIDIA GeForce RTX 50-series GPUs have been found to be missing ROPs which can lead to reduced performance. This post outlines how to check your GPU, and what we are doing to address the issue in our workstations.

Saad Moosajee shares some of his hardware testing, experiences, and learnings from tackling the technical aspects of rendering and simulation in Houdini.

NVIDIA is in the process of launching their newest graphics card product family, the GeForce RTX 50-series. However, as with many hardware launches, there are a number of software issues currently present.