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One of the core values of Puget Systems is transparency

We detest hype in the midst of an industry that is full of it. Our mission is to provide the highest quality hardware and consultation services to our customers, and to back up our decisions by freely sharing what we've learned along the way. To earn a place in our product line, a computer component undergoes rigorous testing. We apply the results of our testing, along with our years of experience in learning reliability trends and manufacturer characteristics, to make prudent decisions about what we can put our name behind, whether that's an individual part or an entire computer. With the following articles, we are writing up the results of these internal processes and discussions, and taking them public. We feel we can take this on with a unique perspective as we evaluate each topic with the experience, resources, and objectivity of a system builder. If there is a topic you'd like us to write about, email us at !
Read this article at https://www.pugetsystems.com/guides/1259
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NVIDIA GeForce RTX 2080 Ti PCI-Express Lane Scaling in OctaneRender and Redshift

Written on October 15, 2018 by William George

GPU based renderers like OctaneRender and Redshift make use of the video cards in a computer to process ray tracing and other calculations in order to create photo-realistic images and videos. The performance of an individual video card, or GPU, is known to impact rendering speed - as is the number of video cards installed in a single computer. But what about the connection between each video card and the rest of the system? This interconnect is called PCI Express and comes in a variety of speeds. In this article, we will look at how benchmarks for these programs perform across PCI-E 3.0 and 2.0 with x1, x4, x8, and x16 lanes.


Read this article at https://www.pugetsystems.com/guides/1258
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GeForce RTX 2080 Multi-GPU Scaling in OctaneRender and Redshift

Written on October 12, 2018 by William George

We found previously that stacking multiple RTX 2080 video cards next to each other for multi-GPU rendering led to overheating and significant performance throttling, due to the dual-fan cooler NVIDIA has adopted as the standard on this generation of Founders Edition cards. Now that manufacturers like Asus are putting out single-fan, blower-style cards we can repeat our testing to see if the throttling issues are resolved and find out how well these video cards scale when using 1, 2, 3, or even 4 of them for GPU-based rendering in OctaneRender and Redshift.


Read this article at https://www.pugetsystems.com/guides/1253
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NVIDIA GeForce RTX 2080 & 2080 Ti Do NOT Support Full NVLink in Windows 10

Written on October 5, 2018 by William George

There was a lot of excitement when it was first announced that GeForce RTX 2080 and 2080 Ti cards would have NVLink connectors, because of the assumption that it would allow them to pool graphics memory when used in pairs. Digging into the functionality of the NVLink connection on these cards, however, it looks like that will not work out as many had hoped.


Read this article at https://www.pugetsystems.com/guides/1243
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How to enable 30 bit in Photoshop

Written on October 3, 2018 by Jeff Stubbers

After choosing a 10-bit per channel graphics card (AMD Radeon Pro / Nvidia Quadro), and connecting it to a 10-bit per channel monitor, there is a setting in Photoshop you should enable to create a 30 bit workflow.


Read this article at https://www.pugetsystems.com/guides/1245
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Are the NVIDIA RTX video cards good for video editing?

Written on October 1, 2018 by Matt Bach

The new RTX series from NVIDIA may not be great for Adobe applications, but they are great for DaVinci Resolve and are very interesting cards for the future due to two major new features: Tensor cores and RT cores.


Read this article at https://www.pugetsystems.com/guides/1244
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Premiere Pro CC 2018: NVIDIA GeForce RTX 2080 & 2080 Ti Performance

Written on October 1, 2018 by Matt Bach

Premiere Pro CC utilizes the GPU to enhance performance for a number of tasks but it is often more important to get the right CPU than it is to get a faster GPU. NVIDIA's new RTX series cards have general performance increases like you would expect, but much of what makes these cards interesting are the addition of two new features: Tensor cores and RT cores.


Read this article at https://www.pugetsystems.com/guides/1241
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OctaneRender 3.08: NVIDIA GeForce RTX 2080 & 2080 Ti GPU Rendering Performance

Written on September 28, 2018 by William George

OctaneRender is a GPU-based rendering engine, and as of version 3.08 is compatible with NVIDIA's Turing graphics architecture in the GeForce RTX 2080 and 2080 Ti cards. Let's take a look at how these new GeForce models compare to the previous generation.


Read this article at https://www.pugetsystems.com/guides/1240
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Redshift 2.6.22: NVIDIA GeForce RTX 2080 & 2080 Ti GPU Rendering Performance

Written on September 28, 2018 by William George

Redshift is a GPU-based rendering engine, and the latest version 2.6.22 is compatible with NVIDIA's Turing graphics architecture in the GeForce RTX 2080 and 2080 Ti cards. Let's take a look at how these new GeForce models compare to the previous generation.


Read this article at https://www.pugetsystems.com/guides/1239
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NVIDIA Dual-Fan GeForce RTX Coolers Ruining Multi-GPU Performance

Written on September 28, 2018 by William George

The new GeForce RTX series cards perform well in GPU based rendering, as individual cards, and have great potential for the future thanks to their new RT cores. However, when stacking them together to measure multi-GPU scaling we ran into some serious problems.


Read this article at https://www.pugetsystems.com/guides/1238
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DaVinci Resolve 15: NVIDIA GeForce RTX 2080 & 2080 Ti Performance

Written on September 28, 2018 by Matt Bach

DaVinci Resolve heavily leverages the GPU to improve performance which means that the new RTX cards should give excellent performance. What makes these cards even more interesting is the fact that Blackmagic has already stated that they will be using the new turing cores on these cards to "accelerate AI inferencing for graphics enhancement".


Read this article at https://www.pugetsystems.com/guides/1237
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After Effects CC 2018: NVIDIA GeForce RTX 2080 & 2080 Ti Performance

Written on September 27, 2018 by Matt Bach

After Effects has had a bit of a rocky relationship with video cards ever since GPU acceleration was added back in 2015 with little reason to use more than a mid-range video card. However, NVIDIA's new RTX series cards are here and they bring to the table two new features that may finally give you a reason to invest in a high-end GPU for After Effects: Tensor cores and RT cores.


Read this article at https://www.pugetsystems.com/guides/1235
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Photoshop CC 2018: NVIDIA GeForce RTX 2080 & 2080 Ti Performance

Written on September 27, 2018 by Matt Bach

Photoshop does utilize the video card to accelerate a number of tasks, but a high end GPU is rarely necessary to get great performance. Do the RTX cards follow this trend, or do the new RT and tensor cores give them a performance advantage?


Read this article at https://www.pugetsystems.com/guides/1221
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Setting Graphics Card Software to Display 10-bit Output

Written on August 17, 2018 by Jeff Stubbers

After choosing a 10-bit per channel graphics card (AMD Radeon Pro / Nvidia Quadro), and connecting it to a 10-bit monitor, you will want to make sure the graphics card is set to display 10 bit output in its software.


Read this article at https://www.pugetsystems.com/guides/1213
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DaVinci Resolve 14: NVIDIA GeForce vs AMD Radeon Vega

Written on August 7, 2018 by Matt Bach

DaVinci Resolve is able to heavily utilize the GPU (or multiple GPUs) to greatly improve performance, but are you better off using an NVIDIA GeForce card or an AMD Radeon card?.


Read this article at https://www.pugetsystems.com/guides/1210
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After Effects CC 2018: NVIDIA GeForce vs AMD Radeon Vega

Written on August 2, 2018 by Matt Bach

After Effects may not be able to take advantage of the GPU as much as other applications, but the question still comes up: AMD Radeon or NVIDIA GeForce? Which performs better in Ae and which will give you more performance for your dollar?


Read this article at https://www.pugetsystems.com/guides/1206
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Premiere Pro CC 2018: NVIDIA GeForce vs AMD Radeon Vega

Written on August 1, 2018 by Matt Bach

AMD vs NVIDIA is typically a very hot topic for PC enthusiasts and we often get requests to compare AMD's Radeon Vega video cards to their NVIDIA GeForce counterparts. Premiere Pro is able to take better advantage of the GPU than most other Adobe applications, but will AMD or NVIDIA give you more bang for your buck?


Read this article at https://www.pugetsystems.com/guides/1205
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Media Encoder CC 2018 Transcoding: NVIDIA GeForce vs AMD Radeon Vega

Written on July 30, 2018 by Matt Bach

Depending on how you use Media Encoder, the GPU may or may not have a large impact on performance. If you use it primarily as a transcoding tool, it should be mostly CPU-bound - so is there any reason to use NVIDIA GeForce over AMD Radeon or vice versa?


Read this article at https://www.pugetsystems.com/guides/1202
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Photoshop CC 2018: NVIDIA Quadro vs AMD Radeon Pro

Written on July 26, 2018 by Matt Bach

Many users require the use of a workstation graphics card as that is the only way to display 10-bit color in Photoshop. But will an NVIDIA Quadro or an AMD Radeon Pro video card give you the best performance for your dollar?


Read this article at https://www.pugetsystems.com/guides/1197
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Photoshop CC 2018 NVIDIA GeForce vs AMD Radeon Vega

Written on July 25, 2018 by Matt Bach

We are often asked how AMD's Radeon Vega video cards compare to their NVIDIA GeForce counterparts. Photoshop rarely benefits from having a powerful GPU, but there is still a measurable difference between these two brands of cards.


Read this article at https://www.pugetsystems.com/guides/1194
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Agisoft PhotoScan 1.4.1 NVIDIA GeForce vs AMD Radeon Vega

Written on July 25, 2018 by William George

PhotoScan makes use of the video cards in a computer to assist with the computation of certain steps. As such, the model of video card used can have an impact on the amount of time those steps take. In this article, we take a look at AMD's Radeon line - including the Vega 64 and 56 - and see how they stack up to NVIDIA's GeForce 1000-series.


Read this article at https://www.pugetsystems.com/guides/1189
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Can You Mix Different GPUs in Octane and Redshift?

Written on June 28, 2018 by William George

GPU rendering engines like OctaneRender and Redshift utilize the computational power of the graphics processing chips on video cards to create photo-realistic images and animations. The more powerful the video card, the faster the rendering process goes - and multiple video cards can be used together to further improve performance. But can those video cards be a mix of different models, or do they all need to be identical?


Read this article at https://www.pugetsystems.com/guides/1182
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Redshift 2.5.72 vs 2.6.11 Performance Comparison

Written on June 19, 2018 by William George

Redshift is a GPU-based rendering engine, which recently updated from version 2.5.72 to 2.6.11. That update added compatibility with NVIDIA's Volta GPU architecture, and cards like the Titan V, but did it also improve render speeds?


Read this article at https://www.pugetsystems.com/guides/1183
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Redshift 2.6.11 GPU Performance Comparison

Written on June 19, 2018 by William George

Redshift is a GPU-based rendering engine, and the latest version 2.6.11 introduced compatibility with NVIDIA's Volta graphics architecture and cards like the Titan V. Lets take a look at how different GeForce and Titan models perform.


Read this article at https://www.pugetsystems.com/guides/1181
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Redshift 2.6.11 Multi-GPU Performance Scaling

Written on June 18, 2018 by William George

Redshift is a GPU-based rendering engine, but how well does its performance scale when multiple video cards are used in a system?


Read this article at https://www.pugetsystems.com/guides/1174
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Titan V Multi GPU Performance Scaling in OctaneRender

Written on June 11, 2018 by William George

Now that OctaneRender has been updated to support the Volta GPU architecture, how well does its performance scale when using multiple Titan Vs? And how does that compare to other popular rendering cards like the GeForce GTX 1080 Ti?