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Pix4D 4.3: NVIDIA GeForce and Titan Performance Comparison

Posted on May 31, 2019 by William George

Pix4D is an advanced photogrammetry application, suited to a wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer’s CPU and GPU. We have recently updated our benchmark tools for Pix4D, and now are taking a look at how different NVIDIA video cards perform in this program.

RealityCapture 1.0.3: Intel Core i7 & Core i9 vs AMD Threadripper Performance

Posted on May 28, 2019 by William George

RealityCapture, like other photogrammetry applications, is built to take a batch of photographs and turn them into digital, 3D models. The many steps involved in that process can take a lot of time, and utilize both the CPU and GPU at different points. We recently put together a benchmark tool for RealityCapture, and in our first article focusing on this software we are going to take a look at how Intel’s Core i7 and i9 processors stack up against AMD’s Threadripper chips.

Metashape 1.5.1: Intel Core i7 & Core i9 vs AMD Threadripper Performance

Posted on May 28, 2019 by William George

Metashape, formerly known as PhotoScan, is a photogrammetry program that takes a set of images and combines them to create a 3D model or map. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer’s CPU and GPU. We have updated our benchmark tools, following the recent rebranding of this software, so in our first article focusing on the new Metashape we will take a look at how Intel’s Core i7 and i9 processors stack up against AMD’s Threadripper chips.

Pix4D 4.3: Intel Core i7 & Core i9 vs AMD Threadripper Performance

Posted on May 27, 2019 by William George

Pix4D is an advanced photogrammetry application, suited to a wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer’s CPU and GPU. We have recently updated our benchmark tools for Pix4D, so lets take a look at how Intel’s Core i7 and i9 processors stack up against AMD’s Threadripper.

Windows 10 Security Patch Slowed Intel Core i9 9900K in Pix4D, Metashape, & RealityCapture

Posted on May 20, 2019 by William George

Over the last couple of years, several new vulnerabilities have been found in modern microprocessor architectures. Many of these have been related to speculative execution techniques used across most of Intel’s product line, and a patch was released for Windows 10 last week which was intended to address some of those weaknesses. Unfortunately, it has also reduced performance in some applications – which this article will demonstrate by comparing processing speed in three photogrammetry programs before and after the update.

Pix4D Benchmark

Posted on May 3, 2019 by William George

Here at Puget Systems, we have put together a benchmark utility for Pix4D which measures system performance for photogrammetry by running two small projects – a 3D Model and a 3D Map – and tracking the time each step takes to process. This benchmark is freely available to download, though running it requires a valid installation of Pix4D.

Metashape Benchmark

Posted on May 3, 2019 by William George

Here at Puget Systems, we have put together a benchmark utility for Agisoft Metashape which measures system performance for photogrammetry by running two small projects – a model and a map – and tracking the time each step takes to process. This benchmark is freely available to download, though running it requires a valid installation of Metashape.

RealityCapture Benchmark

Posted on May 3, 2019 by William George

Here at Puget Systems, we have put together a benchmark utility for RealityCapture which measures system performance for photogrammetry by running two small projects – a model and a map – and tracking the time each step takes to process. This benchmark is freely available to download, though running it requires a valid installation of RealityCapture.

SOLIDWORKS 2019: Quadro RTX Series in Enhanced Graphics Performance Mode

Posted on March 18, 2019 by William George

Despite how popular SOLIDWORKS is, there is a lot of outdated and simply inaccurate information on the web regarding what video card you should use. This is especially true for SW 2019, because it adds a new mode that changes how the video card is utilized when displaying parts and assemblies. This feature is still in beta, and not yet ready for production use, but we rounded up the full Quadro RTX line of video cards to see how they perform at both 1080p and 4K resolutions.

OctaneBench 2019 Preview: GeForce RTX Performance Boost

Posted on March 15, 2019 by William George

OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. The upcoming 2019 version is adding support for the dedicated ray-tracing hardware in NVIDIA’s RTX series of video cards, and a preview of the OctaneBench tool was released recently to show a sneak peek at what we can expect from this technology. We rounded up the whole GeForce RTX card line – along with the Titan RTX – to see how they compare to each other and how much of a boost RTX tech can provide.

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