Now that OctaneRender has been updated to support the Volta GPU architecture, how well does its performance scale when using multiple Titan Vs? And how does that compare to other popular rendering cards like the GeForce GTX 1080 Ti?


Now that OctaneRender has been updated to support the Volta GPU architecture, how well does its performance scale when using multiple Titan Vs? And how does that compare to other popular rendering cards like the GeForce GTX 1080 Ti?

As of version 3.08, the Volta GPU architecture is now supported in OctaneRender. How does it stack up compared to other Titan and GeForce series graphics cards – in terms of both performance and value?

OctaneRender is a GPU-based rendering engine, so the bulk of the processing it does is carried out on the video cards in a system. Different processors and motherboards can impact the number of cards that can fit in a single system, but do they matter beyond that? Does the CPU itself have any impact on rendering speed/performance?

PhotoScan makes heavy use of both the central processors (CPUs) in a computer and the video cards (GPUs) to run many of the calculations involved in turning still images into a 3D model or map. Intel’s new Xeon Scalable processors offer configurations with dozens of CPU cores, as well as the ability to support multiple GPUs – so let’s see how they perform in PhotoScan.

Intel has launched their new Xeon Scalable processor series, with very high core counts and multi-CPU configurations. How do they stack up to single-socket workstations using other Intel and AMD processors when rendering in V-Ray?

“Mac or PC?” – the age-old question among computer enthusiasts. How fast are Apple and PC workstations when rendering in V-Ray? And which offers a better value?

“Mac or PC?” – the age-old question among computer enthusiasts. How do Apple and PC workstations compare for content creation and rendering in Cinema 4D?

Intel has launched their new Xeon Scalable processor series, with very high core counts when used in dual CPU configurations. How do they stack up to single-socket workstations using other Intel and AMD processors in Cinema 4D?

PhotoScan makes heavy use of the central processor (CPU) in a computer to run many of the calculations involved in turning still images into a 3D model or map. Different steps in that process utilize the CPU in various ways, though, so we are looking at how several Intel and AMD processors compare in this application.

PhotoScan makes use of both the CPU and GPUs (video cards) in a computer, during different steps of the photogrammetry workflow. One of the configuration options within this program also allows the CPU to be utilized during steps that are primarily performed on the GPU – and it is enabled by default. However, we have found in our testing that this option usually hampers performance more than it helps!