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Rendering

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V-Ray Next GPU Roundup: NVIDIA GeForce RTX SUPER Performance

Posted on August 9, 2019 by William George

V-Ray Next is made up of two rendering engines: a traditional CPU based renderer, as well as a GPU-based hybrid engine that can run on both GPUs and CPUs for extra performance. With the launch of NVIDIA’s new GeForce RTX “SUPER” series of video cards, we are taking a look at how the whole RTX lineup performs on the GPU side of V-Ray Next.

OctaneRender 4 & 2019 GPU Roundup: NVIDIA GeForce RTX SUPER Performance

Posted on August 9, 2019 by William George

OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. With the launch of NVIDIA’s new GeForce RTX “SUPER” series of video cards, we are taking a look at how the whole RTX lineup performs on both the current OctaneRender 4 and the upcoming 2019 release which adds support for RTX technology and greatly increased rendering speeds.

Redshift 2.6.41 GPU Roundup: NVIDIA GeForce RTX SUPER Performance

Posted on August 9, 2019 by William George

Redshift is a GPU-based rendering engine, now owned by Maxon and available bundled with Cinema 4D – as well as in the form of plug-ins for other 3D applications. It was written to use NVIDIA’s CUDA graphics programming language, and since NVIDIA recently refreshed their GeForce series with new 2060, 2070, and 2080 “SUPER” cards we thought it would be a good time to re-test the whole RTX lineup.

Cinema 4D CPU Roundup: AMD Ryzen 3, AMD Threadripper 2, Intel 9th Gen, Intel X-series

Posted on July 22, 2019 by William George

AMD’s new Ryzen 3rd generation processors feature both an increase in core count and per-core performance, both of which directly improve rendering speeds in Cinema 4D. In this article we will take a look at how they stack up to other AMD and Intel processors in this application, focusing exclusively on rendering performance via Cinebench R20.

V-Ray Next CPU Roundup: AMD Ryzen 3, AMD Threadripper 2, Intel 9th Gen, Intel X-series

Posted on July 22, 2019 by William George

AMD’s new Ryzen 3rd generation processors feature both an increase in core count and per-core performance, both of which directly improve rendering speeds in V-Ray Next. In this article we will take a look at how they stack up to other AMD and Intel processors in this application, both in the pure CPU and GPU+CPU render pipelines.

First Look at AMD Ryzen 3rd Gen CPUs for Rendering

Posted on July 7, 2019 by William George

AMD launched their third generation of mainstream Ryzen processors today, but we were only provided with the low-end Ryzen 5 3600 ahead of time. We have ordered the Ryzen 7 3800X and Ryzen 9 3900X, and should be testing them soon, but until then we can at least look at how the overall architecture is doing with the example we do have.

OctaneBench 2019 Preview: GeForce RTX Performance Boost

Posted on March 15, 2019 by William George

OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. The upcoming 2019 version is adding support for the dedicated ray-tracing hardware in NVIDIA’s RTX series of video cards, and a preview of the OctaneBench tool was released recently to show a sneak peek at what we can expect from this technology. We rounded up the whole GeForce RTX card line – along with the Titan RTX – to see how they compare to each other and how much of a boost RTX tech can provide.

OctaneBench 2019 Preview: Quadro RTX Performance Boost

Posted on March 15, 2019 by William George

OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. The upcoming 2019 version is adding support for the dedicated ray-tracing hardware in NVIDIA’s RTX series of video cards, and a preview of the OctaneBench tool was released recently to show a sneak peek at what we can expect from this technology. We rounded up the whole Quadro RTX card line – along with the Titan RTX – to see how they compare to each other and how much of a boost RTX tech can provide.

CPU Rendering: Intel Core i9 9990XE vs Xeon W-3175X

Posted on February 22, 2019 by William George

Intel recently released a pair of rather odd high-end processors: the 14-core Core i9 9990XE and the 28-core Xeon W-3175X. Both have higher clock speeds than other models with similar core count, run much hotter, and have other peculiarities. Because of that, neither of these processors will have a home in our product line at this time – but they are still interesting to test for insight into what current CPU designs are capable of when pushed beyond what is practical.

OctaneRender 4.00: NVIDIA GeForce & Titan RTX GPU Rendering Performance Roundup

Posted on January 14, 2019 by William George

OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. An update to their benchmark, OctaneBench 4.00, was recently released – so we gathered most of the current and recent GeForce and Titan series video cards and tested them to see how they perform in this version of OctaneRender.

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