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Redshift 2.5.72 vs 2.6.11 Performance Comparison

Posted on June 19, 2018 by William George

Redshift is a GPU-based rendering engine, which recently updated from version 2.5.72 to 2.6.11. That update added compatibility with NVIDIA’s Volta GPU architecture, and cards like the Titan V, but did it also improve render speeds?

Redshift 2.6.11 GPU Performance Comparison

Posted on June 19, 2018 by William George

Redshift is a GPU-based rendering engine, and the latest version 2.6.11 introduced compatibility with NVIDIA’s Volta graphics architecture and cards like the Titan V. Lets take a look at how different GeForce and Titan models perform.

Redshift 2.6.11 Multi-GPU Performance Scaling

Posted on June 18, 2018 by William George

Redshift is a GPU-based rendering engine, but how well does its performance scale when multiple video cards are used in a system?

Agisoft PhotoScan 1.4.1 – Apple iMac Pro and Mac Pro vs PC Workstations

Posted on June 18, 2018 by William George

PhotoScan makes heavy use of both the central processors (CPUs) in a computer and the video cards (GPUs) to run many of the calculations involved in turning still images into a 3D model or map. Agisoft, the makers of PhotoScan, have versions available for both Windows and macOS – so let’s take a look at how these two, competing computer platforms compare.

Titan V Multi GPU Performance Scaling in OctaneRender

Posted on June 11, 2018 by William George

Now that OctaneRender has been updated to support the Volta GPU architecture, how well does its performance scale when using multiple Titan Vs? And how does that compare to other popular rendering cards like the GeForce GTX 1080 Ti?

Is the Titan V a Good GPU for OctaneRender?

Posted on June 9, 2018 by William George

As of version 3.08, the Volta GPU architecture is now supported in OctaneRender. How does it stack up compared to other Titan and GeForce series graphics cards – in terms of both performance and value?

Does the CPU Matter for OctaneRender?

Posted on June 8, 2018 by William George

OctaneRender is a GPU-based rendering engine, so the bulk of the processing it does is carried out on the video cards in a system. Different processors and motherboards can impact the number of cards that can fit in a single system, but do they matter beyond that? Does the CPU itself have any impact on rendering speed/performance?

Agisoft PhotoScan 1.4.1 – Xeon Scalable CPU Performance and GPU Scaling

Posted on May 18, 2018 by William George

PhotoScan makes heavy use of both the central processors (CPUs) in a computer and the video cards (GPUs) to run many of the calculations involved in turning still images into a 3D model or map. Intel’s new Xeon Scalable processors offer configurations with dozens of CPU cores, as well as the ability to support multiple GPUs – so let’s see how they perform in PhotoScan.

V-Ray CPU Comparison: Xeon Scalable vs Core i7 8700K, Core X, and Threadripper

Posted on May 18, 2018 by William George

Intel has launched their new Xeon Scalable processor series, with very high core counts and multi-CPU configurations. How do they stack up to single-socket workstations using other Intel and AMD processors when rendering in V-Ray?

V-Ray CPU Rendering: Apple iMac Pro and Mac Pro vs PC Workstations

Posted on May 17, 2018 by William George

“Mac or PC?” – the age-old question among computer enthusiasts. How fast are Apple and PC workstations when rendering in V-Ray? And which offers a better value?

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