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RealityCapture CPU Performance: AMD Ryzen 9 3950X

Posted on November 14, 2019 by William George

AMD’s new Ryzen 3rd generation processors feature both an increase in core count and per-core performance, allowing them to rival Intel’s mainstream Core processors in many professional applications. The first chips in this series did well with RealityCapture in our previous testing, but didn’t quite beat Intel’s Core i9 9900K, so now we are going to see how the top-end Ryzen 9 3950X fares.

Pix4D 4.4 CPU Performance: AMD Ryzen 9 3950X

Posted on November 14, 2019 by William George

AMD’s new Ryzen 3rd generation processors feature both an increase in core count and per-core performance, allowing them to rival and sometimes beat Intel’s mainstream Core processors in professional applications. Since AMD has finally released the top model in this series, the Ryzen 9 3950X, we decided to take a look at how it and some other competing CPUs handle Pix4D – which benefits from both core count and clock speed at various points throughout its workflow.

SOLIDWORKS 2019 SP3: AMD Ryzen 3 vs Intel 9th Gen Core

Posted on August 28, 2019 by William George

AMD recently launched an updated generation of their mainstream Ryzen processors, with increases to both core count and clock speed / per-core performance. We’ve already tested these chips on a wide range of applications, and now it is time to look at how they handle a professional engineering program: SOLIDWORKS.

V-Ray Next CPU Performance: Intel Xeon W-3200 Series Processors

Posted on August 21, 2019 by William George

Intel updated their workstation-oriented Xeon W processor line recently, using technology from the high-performance Xeon Scalable series. This means more cores in a single-socket platform than Intel has offered before, and since high core count usually translates to fast rendering speeds we are taking a look at how these new CPUs stack up in V-Ray Next.

Cinema 4D CPU Rendering Performance: Intel Xeon-W 3200 Series Processors

Posted on August 21, 2019 by William George

Intel updated their workstation-oriented Xeon W processor line recently, using technology from the high-performance Xeon Scalable series. This means more cores in a single-socket platform than Intel has offered before, and since high core count usually translates to fast rendering speeds we are taking a look at how these new CPUs do in Cinema 4D’s native renderer.

V-Ray Next Multi-GPU Performance Scaling

Posted on August 20, 2019 by William George

One of the big advantages of GPU-based rendering is that you can easily put multiple video cards inside a single workstation. How much benefit does each additional card provide for V-Ray Next, though? We put four GeForce RTX 2080 Ti video cards to the test to find out!

V-Ray Next GPU Roundup: NVIDIA GeForce RTX SUPER Performance

Posted on August 9, 2019 by William George

V-Ray Next is made up of two rendering engines: a traditional CPU based renderer, as well as a GPU-based hybrid engine that can run on both GPUs and CPUs for extra performance. With the launch of NVIDIA’s new GeForce RTX “SUPER” series of video cards, we are taking a look at how the whole RTX lineup performs on the GPU side of V-Ray Next.

OctaneRender 4 & 2019 GPU Roundup: NVIDIA GeForce RTX SUPER Performance

Posted on August 9, 2019 by William George

OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. With the launch of NVIDIA’s new GeForce RTX “SUPER” series of video cards, we are taking a look at how the whole RTX lineup performs on both the current OctaneRender 4 and the upcoming 2019 release which adds support for RTX technology and greatly increased rendering speeds.

Redshift 2.6.41 GPU Roundup: NVIDIA GeForce RTX SUPER Performance

Posted on August 9, 2019 by William George

Redshift is a GPU-based rendering engine, now owned by Maxon and available bundled with Cinema 4D – as well as in the form of plug-ins for other 3D applications. It was written to use NVIDIA’s CUDA graphics programming language, and since NVIDIA recently refreshed their GeForce series with new 2060, 2070, and 2080 “SUPER” cards we thought it would be a good time to re-test the whole RTX lineup.

RealityCapture 1.0.3: AMD Ryzen 3rd Gen vs Intel Core 9th Gen

Posted on July 24, 2019 by William George

AMD’s new Ryzen 3rd generation processors feature both an increase in core count and per-core performance, allowing them to rival and sometimes beat Intel’s mainstream Core processors in professional applications. In this article we are going to take a look at how these new CPUs handle RealityCapture, which benefits from both core count and clock speed at various points throughout its workflow.

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