GPU: NVIDIA Quadro FX 3000
Memory: 128MB DDRII MB
Interface: AGP 1X/2X/4X/8X
Clock Speed: Not Specified
Memory Speed: Not Specified
Connectors:
1 x OpenGL quad-buffered stereo (3-pin sync connector)
2 x DVI connector
Max Resolution:
6x Full-Scene Antialiasing (FSAA) up to 2048x1536 per display or 3840x2400 for single digital display
3D Acceleration Features:
Full 128-bit floating-point precision pipeline
12-bit subpixel precision
8 pixels per clock rendering engine
Hardware accelerated antialiased points & lines
Hardware OpenGL overlay planes
Hardware accelerated two-sided lighting
Hardware accelerated clipping planes
3rd-generation occlusion culling
16 textures per pixel
OpenGL quad-buffered stereo (3-pin sync connector)
AGP 8x with Fast Writes and sideband addressing
High-speed 128MB DDR2 memory
Fully programmable GPU (OpenGL 2.0/DirectX 9.0 class)
Optimized compiler for Cg and Microsoft HLSL
NVIDIA Unified Driver Architecture (UDA)
Fully compliant with professional OpenGL 2.0 and DirectX 9.0