We finally get to see how NVIDIA’s new Ampere workstation cards perform in rendering applications such as OTOY’s OctaneRender. We’ve previously looked at their consumer-grade cards, the new RTX A6000 is the first professional-grade card Nvidia has released.
Redshift 3.0 – NVIDIA RTX A6000 48GB Performance
We’ve previously looked at their consumer-grade cards, the new RTX A6000 is the first professional-grade card NVIDIA has released. We finally get to see how Nvidia’s new Ampere workstation cards perform in rendering applications such as Maxon’s Redshift.
V-Ray – NVIDIA RTX A6000 48GB Performance
We finally get to see how NVIDIA’s new Ampere workstation cards perform in rendering applications such as Chaos Group’s V-Ray. We’ve previously looked at their consumer-grade cards, the new RTX A6000 is the first professional-grade card Nvidia has released.
GPU Rendering – NVIDIA GeForce RTX 3060 Ti Performance
NVIDIA launched the GeForce RTX 30 Series a few months ago, but new models in this family continue to trickle in. Today we are looking at the RTX 3060 Ti 8GB model and how it performs with regard to rendering in OctaneRender, Redshift, and V-Ray.
Unreal Engine: AMD Radeon 6800 & 6800XT
AMD’s new Radeon graphics cards promise great gaming performance. But how to they stack up in Virtual Production or ArchViz workloads? And is Unreal Engine ready for these new cards?
PCI-Express 4.0 vs 3.0 Video Card Performance
PCI-Express has been the standard for connecting video cards and other expansion devices inside of computers for many years now, and several generations of the technology have now passed. With each of those generations, the amount of data that can be transferred over the PCIe connection has increased. How much impact does that have on modern video cards? Is there any benefit to running a PCIe 3.0 card in a 4.0 slot, or loss if using a 4.0 card in a 3.0 slot?
GPU Rendering – NVIDIA GeForce RTX 30 Series Multi-GPU Scaling
With the initial launches in NVIDIA’s GeForce RTX 30 Series complete, and availability getting better, it is time to look at how well these cards scale in multi-GPU configurations for rendering within Redshift, OctaneRender, and V-Ray.
V-Ray GPU Rendering – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance
NVIDIA’s latest generation of GPUs, the GeForce RTX 30 Series, has steadily rolled out over the course of the last several weeks. With the RTX 3070 launched most recently, how do all three models compare – both to each other, and to the previous GeForce and Titan cards? In this article we take a look at how they all stack up in Chaos Group’s V-Ray & V-Ray Next rendering engines.
OctaneRender 2020 – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance
With the first three models in NVIDIA’s GeForce RTX 30 Series now available, how do the RTX 3070, 3080, and 3090 stack up? In this article we take a look at how they compare to each other as well as the previous generation of GeForce and Titan cards in OTOY’s OctaneRender.
Redshift 3.0 – NVIDIA GeForce RTX 3070, 3080 & 3090 Performance
NVIDIA’s GeForce RTX 3080 and 3090 launched earlier this fall, and now the RTX 3070 has joined its siblings. How does it compare to the bigger RTX 30 Series cards? And how do they all stack up against the previous generation? In this article we take a look at how well they all fare in GPU based rendering engines like Maxon Redshift.