We used Puget Bench to measure the performance gain photographers and photo editors can expect to see by upgrading from Lightroom Classic 15.0 to 15.2.


We used Puget Bench to measure the performance gain photographers and photo editors can expect to see by upgrading from Lightroom Classic 15.0 to 15.2.

We tested the new Puget Bench for Lightroom Classic 1.0 and Lightroom Classic 15.2 releases to see how modern CPUs and GPUs affects performance.

We examine the new Puget Bench for Premiere Pro and DaVinci Resolve 2.0 releases to see how performance changed across different hardware.

Unreal Engine is a complex application with many different uses. This guide covers the most common workflows and what type of workstation is best for each.

We look back at our records for 2025 to highlight specific brands and models of workstation computer components that we found to be exceptionally reliable.

4 DIMM configurations on consumer CPUs increase memory capacity but reduce RAM speed. How does that impact content creation and professional workflows?

We put AMD’s new Ryzen 7 9850X3D processor to the test in professional content creation applications including Premiere Pro, Unreal Engine, and Blender.

With RTX PRO Blackwell cards now available, we tested workstation GPUs from AMD, Intel, and NVIDIA to see how they perform in engineering applications.

Now that all RTX PRO Blackwell cards are available, we tested workstation GPUs from AMD, Intel, and NVIDIA to see how they perform in content creation.

Do Windows and Linux perform differently when it comes to rendering? We tested Blender and V-Ray on Windows and Ubuntu to see how performance stacks up.